Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-14 | Close #470 (JOHTO_POKEMON) | Remy Oukaour | |
2018-01-14 | GFX tile sizes in decimal | Remy Oukaour | |
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-14 | Added menu documentation | mid-kid | |
While slightly shitty, it's as complete as I'm able to get it. Any improvements are welcome. | |||
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-14 | Fix some MenuData2 labels | mid-kid | |
Gave them better names, moved the flags out of the union, and documented the w2DMenuFlags1. | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-13 | Don't split stats gfx in three | Remy Oukaour | |
2018-01-13 | Label Dragon Shrine | Remy Oukaour | |
2018-01-13 | Consistent stonetable cmdqueues | Remy Oukaour | |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Trim whitespace | Remy Oukaour | |
2018-01-12 | Add missing file | Remy Oukaour | |
2018-01-12 | Mystery Gift graphics match | Remy Oukaour | |
2018-01-12 | Comments explain colors | Remy Oukaour | |
2018-01-12 | Egg palette works like other Pokémon | Remy Oukaour | |
2018-01-12 | More gfx/**/*.pal files | Remy Oukaour | |
2018-01-12 | Separate more palettes into gfx/**/*.pal files | Remy Oukaour | |
2018-01-12 | Label more ANIM_OBJ_* constants | Remy Oukaour | |
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-12 | Move code out of data/ | Remy Oukaour | |
2018-01-12 | Easier to find palette data | Remy Oukaour | |
2018-01-12 | npc_sprites.pal matches PAL_NPC constants | Remy Oukaour | |
2018-01-12 | Comment on VAR_* constants | Remy Oukaour | |
2018-01-12 | SaffronMagnetTrainStation | Remy Oukaour | |
2018-01-12 | Use more constants in scripts | Remy Oukaour | |
2018-01-11 | Missed graphics | Remy Oukaour | |
2018-01-11 | Break up engine/events_3.asm | Remy Oukaour | |
2018-01-11 | maskbits for NUM_FRAMES | Remy Oukaour | |
2018-01-11 | Local UI tiles don't belong in charmap | Remy Oukaour | |
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png | |||
2018-01-11 | Use charmap frame characters | Remy Oukaour | |
2018-01-11 | Disambiguate some uses of wcf64/5/6 | Remy Oukaour | |
2018-01-11 | Trainer card has state constants and WRAM labels | Remy Oukaour | |
2018-01-11 | Use maskbits some more | Remy Oukaour | |
2018-01-11 | Move party menu qualities to data/ | Remy Oukaour | |
2018-01-11 | Full sentences | Remy Oukaour | |
2018-01-11 | Event script–related constants go in constants/script_constants.asm | Remy Oukaour | |
2018-01-11 | Resize SGB graphics | Remy Oukaour | |
2018-01-11 | Group item and deco data more | Remy Oukaour | |
2018-01-11 | More constants and data tables | Remy Oukaour | |
2018-01-11 | Use constants and data for Unown chamber events | Remy Oukaour | |
2018-01-10 | No romaji | Remy Oukaour | |
2018-01-10 | Comment on the original function of move grammar | Remy Oukaour | |
2018-01-10 | Arrays end with -1, not $ff | Remy Oukaour | |
2018-01-10 | Correct spacing | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2018-01-10 | Other files belong in data/battle/ | Remy Oukaour | |
2018-01-10 | Battle data goes in data/battle/ | Remy Oukaour | |
TreeMons, like fish groups, have constants | |||
2018-01-10 | maskbits <count> +- 1 | Remy Oukaour | |