summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-03-03Temporarily delete the overworld images.yenatch
2015-03-03Share the palette for the player and the link battle trainer class.yenatch
2015-03-03Rename trainer palettes to match the trainer pics.yenatch
2015-03-03Use more struct offsets and constants for monsters and moves.yenatch
2015-03-03Fix some halts that were dumped as "db $76".yenatch
2015-03-03Fix a static reference to a string in Pokedex code.yenatch
2015-03-03Use a macro instead of manually subtracting $36 from pic banks.yenatch
2015-03-03Remove an accidental copy of attack animation graphics.yenatch
2015-02-15Final music incbinsU-Daniel-PC\Daniel
2015-02-14Fix make cleanU-Daniel-PC\Daniel
2015-02-14Merge pull request #279 from iimarckus/crystal11yenatch
2015-02-14Add the ability to build Crystal 1.1.IIMarckus
2015-02-14Give an internal Pokédex status variable its own label.IIMarckus
2015-02-13Merge pull request #277 from yenatch/masterBryan Bishop
2015-02-11Move the map_header macro into macros/map.asm.yenatch
2015-02-11Move second map header macros into macros/map.asm.yenatch
2015-02-11Use connection macros instead of guessed values in second map headers.yenatch
2015-02-11Add another reference to OTPartyMonOT in link cable code.yenatch
2015-02-11Split out event scripting specials.yenatch
2015-02-11Get rid of the now-unused specials constants.yenatch
2015-02-11Use labels for script specials instead of constants/static values.yenatch
2015-02-11Use NUM_MOVES more liberally in wram.yenatch
2015-02-11Split out map object code.yenatch
2015-02-11Split out the diploma code.yenatch
2015-02-11Split out the map setup scripts.yenatch
2015-02-11Split out spawn points.yenatch
2015-02-11Split out map triggers.yenatch
2015-02-11Split out the Pokedex code.yenatch
2015-02-11Split out the pack code.yenatch
2015-02-11Split out the move deleter code.yenatch
2015-02-11Comment PrintTempMonStats.yenatch
2015-02-11Use PartyMon labels in GetPartyParamLocation arguments.yenatch
2015-02-10Add placeholder constants for ObjectStructs offsets.yenatch
2015-02-10Split 40k lines of mobile noise out of main.asm.yenatch
2015-02-10Section "Video" in wram.asm doesn't need to be locked to an address.yenatch
2015-02-10Fix a bunch of palette copying errors and wram bank conflicts.yenatch
2015-02-10Some coord labels in misc/crystal_misc.asm.yenatch
2015-02-10Blind wram in maps.yenatch
2015-02-10Blind wram part 5.yenatch
2015-02-10Blind wram labels part 4.yenatch
2015-02-10Blind wram labels part 3.yenatch
2015-02-10Use wram labels in common text.yenatch
2015-02-10Blindly use wram labels for everything except mobile, part 2.yenatch
2015-02-10Blindly use wram labels for everything except mobile, part 1.yenatch
2015-02-07Fix up remaining coords.yenatch
2015-02-07More hlcoord macros for recently dumped code.yenatch
2015-02-06Rip the Stadium 2 footer.yenatch
2015-02-06There were actually 3 mobile chunks!yenatch
2015-02-06Intro palettes.yenatch
2015-02-06Dump known tilemaps and attribute maps.yenatch