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Author
2013-12-28
Merge pull request #221 from yenatch/more-objects
Bryan Bishop
2013-12-28
bump pokemontools for sound macro changes
yenatch
2013-12-28
audio: note duration from 0-15 to 1-16 to match pokered
yenatch
2013-12-27
bump pokemontools again
yenatch
2013-12-27
reorganize .gitignore
yenatch
2013-12-27
.gitignore: extras is a submodule
yenatch
2013-12-27
.gitignore: don't track compare.sh output
yenatch
2013-12-27
more npc trade cleanup
yenatch
2013-12-27
label overworld loop functions
yenatch
2013-12-27
npc trade text/comments
yenatch
2013-12-26
clean up incbins in tileset animations
yenatch
2013-12-26
fix whirlpool animation pointers
yenatch
2013-12-26
unused tileset animations
yenatch
2013-12-26
flower animation graphics
yenatch
2013-12-26
water animation graphics
yenatch
2013-12-26
whirlpool animation graphics
yenatch
2013-12-26
split out tileset animations
yenatch
2013-12-26
null pointers in tileset animations
yenatch
2013-12-25
bump pokemontools for minor changes
yenatch
2013-12-25
preprocessor: rename macro class Wait to BattleAnimWait
yenatch
2013-12-25
label and move related asm into items/item_effects.asm
yenatch
2013-12-24
fix a mislabeled function in bank 3
yenatch
2013-12-24
moon ball uses red's moon stone id
yenatch
2013-12-24
evolution prerequisites and no more incbins in item effects
yenatch
2013-12-24
fleemons are global
yenatch
2013-12-24
item effect incbins
yenatch
2013-12-23
Merge remote-tracking branch 'kanzure/master' into more-objects
yenatch
2013-12-23
bump pokemontools for map editor fixes
yenatch
2013-12-23
more object struct constants
yenatch
2013-12-22
overworld object struct constants
yenatch
2013-12-22
no more Public in joypad interface labels
yenatch
2013-12-22
split out poke seer special into event/poke_seer.asm
yenatch
2013-12-22
poke seer special
yenatch
2013-12-22
split gbc-only screen into misc/gbc_only.asm
yenatch
2013-12-22
gbc-only screen
yenatch
2013-12-22
more title screen comments
yenatch
2013-12-21
bump pokemontools for kicks
yenatch
2013-12-21
some mobile stat screen icons
yenatch
2013-12-21
move a palette map incbin into tilesets/palette_maps.asm
yenatch
2013-12-21
Makefile: pokemontools variable
yenatch
2013-12-21
Makefile: image handling
yenatch
2013-12-20
move blockdata into maps.asm
yenatch
2013-12-20
clean up some tileset sections
yenatch
2013-12-20
build time is a lot faster now
yenatch
2013-12-20
use pokemontools scan_includes.py
yenatch
2013-12-20
null pointers back in object gfx
yenatch
2013-12-20
NULL label
yenatch
2013-12-20
finish off object gfx pointers and dont use BANK() for null pointers
yenatch
2013-12-20
use RGB macros for palettes instead of binary chunks
yenatch
2013-12-20
don't diff .pal files as binary data
yenatch
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