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AgeCommit message (Collapse)Author
2013-04-29BaseStats is now BaseDatayenatch
2013-04-29base stat labels + GetCurNickyenatch
2013-04-29getname functionsyenatch
2013-04-27more effect constantsyenatch
2013-04-27type printing functionsyenatch
2013-04-25dump and include beta mapsyenatch
2013-04-25there is no Move0yenatch
2013-04-25implement move effect constantsyenatch
2013-04-25move effect constantsyenatch
2013-04-20Enemy screensyenatch
2013-04-20damagecalc is actually damagestats; itemmultiplier is actually damagecalcyenatch
2013-04-20Clarify species-item boost functionsyenatch
2013-04-20effect command cleanupyenatch
-weather and badge type boosts
2013-04-20various battle wram + fixesyenatch
2013-04-19party flags for evolution checkingyenatch
2013-04-12pokedex entries got caught in the map header moveyenatch
2013-04-12evolution minimum happiness constantyenatch
2013-04-12TempMon structyenatch
2013-04-08fix special constant spacingyenatch
2013-04-08Shuckle specialyenatch
2013-04-08minor wram fixesyenatch
2013-04-07this is not pokeredyenatch
2013-04-07BreedMon typo in wramyenatch
2013-04-05More readme formattingyenatch
2013-04-04double-colon rules for .png overridesyenatch
2013-04-04windows-specific make targetsyenatch
compiles properly on windows now
2013-04-04No more install instructions in the readmeyenatch
2013-04-04Updated Windows install instructionsyenatch
Cygwin users should refer to the Linux instructions.
2013-04-01Move-specific effect pointersyenatch
2013-03-31Move effect pointersyenatch
2013-03-30Multiply and Divideyenatch
2013-03-29make chars consistent with preprocessoryenatch
2013-03-29dump move effectsyenatch
2013-03-28Fix parameter spacing in incbinsyenatch
2013-03-28Minor formatting in mainyenatch
2013-03-28sub/status constantsyenatch
2013-03-27All local addresses in bank d have labelsyenatch
2013-03-27Moves that don't make sense are actually effect idsyenatch
2013-03-27More battletextsyenatch
2013-03-27no more incbins in bank dyenatch
2013-03-27Identify more move effect commandsyenatch
2013-03-26Move effect commands dumpyenatch
2013-03-26Give labels to some BattleTextsyenatch
2013-03-26Various battle-related bank0 asm and wram/constantsyenatch
2013-03-22Fishing encounter data and related asmyenatch
2013-03-22various minor additionsyenatch
-battle variable constants -step counters -turn update fns
2013-03-20Flesh out HRAM labelsyenatch
2013-03-18fix path handling in png make targetyenatch
lz files were being decompressed to the top directory (gfx/)
2013-03-18Parse and dump tilesetsyenatch
Metatiles (blocks), palette maps, collision, tile animations
2013-03-18Fix unused function parse_map_header_by_idyenatch
'Dunno' exception always fired even if parameters were correct