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path: root/Makefile
AgeCommit message (Expand)Author
2019-06-09Redump slots_1.png with 16 as width.mid-kid
2019-05-25Get rid of _CRYSTALmid-kid
2019-04-14Build Australian Crystal.IIMarckus
2018-12-31Keep the most relevant data at the top of the Makefile (the built filenames)Rangi
2018-12-25finish renaming RGBDS_DIR to RGBDSMelody
2018-12-25rename RGBDS_DIR to RGBDSMelody
2018-12-25allow setting RGBDS_DIRMelody
2018-12-25allow setting RGBASM in environment varsMelody
2018-09-23Add make tidy and remove bitmask.asm and frames.asm in make cleanluckytyphlosion
2018-09-20Remove *.pal from gitignore, remove more build objects with make clean.luckytyphlosion
2018-09-08Empty rules are unnecessary (error messages are fine without them)Rangi
2018-09-01Consistently use "rgbgfx += -h"Rangi
2018-09-01normal.gbcpal → front.gbcpalRangi
2018-08-31Fix #537: Palettes generated from PNGs use .gbcpal directly.Rangi
2018-08-25Use labels instead of constants for HRAMRangi
2018-08-04Update lzcomp to the latest version and fix Makefiles accordinglyaaaaaa123456789
2018-03-25Organize the engine/ directory, take 3mid-kid
2018-03-13Organize the engine/ directorymid-kid
2018-02-25Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-02-08Don't let the Makefile pick up .tilemap filesmid-kid
2018-02-03map → map_id; map_def → map; map_data → map_attributesRangi
2018-01-24data/text/X_text.asm is redundantRangi
2018-01-22Add data/text/Rangi
2018-01-22Engine flag bit constants for wPokegearFlagsRangi
2018-01-22Rearrange Makefile by contentRangi
2018-01-22Add back catch-all graphics rules.yenatch
2018-01-21Separate new_game graphicsRemy Oukaour
2018-01-19More Japanese charactersRemy Oukaour
2018-01-19One leader per lineRemy Oukaour
2018-01-16Move map-related "metadata" files into data/maps/Remy Oukaour
2018-01-14Merge branch 'sort-symfile' of https://github.com/yenatch/pokecrystalRemy Oukaour
2018-01-12Mystery Gift graphics matchRemy Oukaour
2018-01-11Resize SGB graphicsRemy Oukaour
2018-01-09Avoid catch-all Makefile rulesRemy Oukaour
2018-01-09CRYSTAL11 → _CRYSTAL11Remy Oukaour
2018-01-09Eliminate version.asm (resolves #464)Remy Oukaour
2018-01-09Move text/ into data/Remy Oukaour
2018-01-02Make some graphics easier to editRemy Oukaour
2018-01-01sort the symfile by symbol typeyenatch
2017-12-26Name mail graphicsRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-26Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headersRemy Oukaour
2017-12-16Move some more main.asm routines into individual filesRemy Oukaour
2017-12-15Move more unknown graphics into real subfoldersRemy Oukaour
2017-12-15Move all misc/ and unknown/ files to meaningful directoriesRemy Oukaour
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
2017-12-11Name some gfx/unknown/ filesRemy Oukaour
2017-12-11Move the rest of gfx/misc/ into specific directoriesRemy Oukaour
2017-12-09Move some gfx/unknown/ files into meaningful directoriesRemy Oukaour