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path: root/audio/sfx.asm
AgeCommit message (Expand)Author
2020-10-29Updates to more closely sync with pokegoldRangi
2020-10-26Use more assertions to ensure correct code and dataRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-05Identify some more unnamed labelsRangi
2020-06-29Identify more unnamed labelsRangi
2020-04-23Add "unused" comments for stray audio/sfx.asm dataRangi
2020-04-23Miscellaneous updates and correctionsRangi
2020-01-06Merge branch 'master' into audio-macrosdannye
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
2019-09-08Remove excessive newline from ends of sound filesdannye
2019-09-03Rename dnote to drum_note and dspeed to drum_speeddannye
2019-09-02Update audio macros and argumentsdannye
2018-07-18Fix missing newlinemid-kid
2018-07-11Replace more hex values with constants or decimalRangi
2018-06-24Remove all address commentsmid-kid
2018-05-13Change sfx and cry branch labels to local labelsmid-kid
2018-01-19wiggle → wobbleRemy Oukaour
2017-12-24Change a few Unknown labelsRemy Oukaour
2017-12-10Consistent capitalization for map names, matching their constantsRemy Oukaour
2016-07-29pitchoffset macro to replace forceoctavePikalaxALT
2016-05-10reinterpret sound_duty macropikalaxalt
2016-05-10No more unknownmusicpikalaxalt
2015-12-13PackPikalaxALT
2015-12-07new and updated music macrosPikalaxALT
2015-11-02No more NONEPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-01-27Get rid of one-byte incbins in sound data.yenatch
2014-02-06Dump the sound effectsyenatch