index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
audio
/
sfx.asm
Age
Commit message (
Expand
)
Author
2020-10-29
Updates to more closely sync with pokegold
Rangi
2020-10-26
Use more assertions to ensure correct code and data
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-06-29
Identify more unnamed labels
Rangi
2020-04-23
Add "unused" comments for stray audio/sfx.asm data
Rangi
2020-04-23
Miscellaneous updates and corrections
Rangi
2020-01-06
Merge branch 'master' into audio-macros
dannye
2019-09-23
Clarify naming of SFX_GET_EGG_* pointers
Ryan Tandy
2019-09-08
Remove excessive newline from ends of sound files
dannye
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
2019-09-02
Update audio macros and arguments
dannye
2018-07-18
Fix missing newline
mid-kid
2018-07-11
Replace more hex values with constants or decimal
Rangi
2018-06-24
Remove all address comments
mid-kid
2018-05-13
Change sfx and cry branch labels to local labels
mid-kid
2018-01-19
wiggle → wobble
Remy Oukaour
2017-12-24
Change a few Unknown labels
Remy Oukaour
2017-12-10
Consistent capitalization for map names, matching their constants
Remy Oukaour
2016-07-29
pitchoffset macro to replace forceoctave
PikalaxALT
2016-05-10
reinterpret sound_duty macro
pikalaxalt
2016-05-10
No more unknownmusic
pikalaxalt
2015-12-13
Pack
PikalaxALT
2015-12-07
new and updated music macros
PikalaxALT
2015-11-02
No more NONE
PikalaxALT
2015-10-29
No more -bash000; engine/movement.asm, SPRITEMOVEFN
PikalaxALT
2015-01-27
Get rid of one-byte incbins in sound data.
yenatch
2014-02-06
Dump the sound effects
yenatch