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items.asm
Age
Commit message (
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Author
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-19
merge conflicts resolved
JimB16
2015-10-19
Move battle start animation functions to its own file
PikalaxALT
2015-10-07
Labeling of AI item and wild encounter functions
PikalaxALT
2015-10-07
More labels, including fns responsible for partymon generation
PikalaxALT
2015-09-10
changed more labels
JimB16
2015-09-04
changed more labels
JimB16
2015-08-25
change more labelss
JimB16
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-02-10
Blindly use wram labels for everything except mobile, part 1.
yenatch
2014-09-30
Better labels for item/switch AI.
yenatch
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-07-19
Remove generated "jump sources" comments.
yenatch
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-14
Move trainer item AI into battle/ai/items.asm.
yenatch