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Age
Commit message (
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Author
2016-01-12
More WRAM tidying
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-12-13
Pack
PikalaxALT
2015-11-28
Renaming sections, further dissolving main.asm
PikalaxALT
2015-11-10
No more DefaultFlypoint
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-08
Attempting to decode AI switching
PikalaxALT
2015-11-08
More battle core labels
PikalaxALT
2015-11-08
AI and player items, withdraw/deposit
PikalaxALT
2015-11-07
more battle core labels
PikalaxALT
2015-11-07
Pokemon animations
PikalaxALT
2015-11-07
battle/ai/switch.asm and more battle/effect_commands.asm
PikalaxALT
2015-11-06
More battle command labels
PikalaxALT
2015-11-06
BattleCommand labels copied from macros
PikalaxALT
2015-11-06
BATTLEACTION constants
PikalaxALT
2015-11-05
Some battle labels
PikalaxALT
2015-11-04
Replace party struct relative values with EQUS constants
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-19
merge conflicts resolved
JimB16
2015-10-19
Move battle start animation functions to its own file
PikalaxALT
2015-10-10
changed name of some labels
JimB16
2015-10-07
Labeling of AI item and wild encounter functions
PikalaxALT
2015-10-07
More labels, including fns responsible for partymon generation
PikalaxALT
2015-09-12
found functions that determine next OTPkmn
JimB16
2015-09-10
changed more labels
JimB16
2015-09-04
changed more labels
JimB16
2015-08-25
change more labelss
JimB16
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-18
Trainer data structure and field move functions
PikalaxALT
2015-06-23
Remove trailing newlines.
IIMarckus
2015-02-10
Blindly use wram labels for everything except mobile, part 1.
yenatch
2014-10-23
Merge remote-tracking branch 'xcrystal/master' into master
yenatch
2014-10-22
More AI commentary/labels
xCrystal
2014-10-22
More AI commentary/labels
xCrystal
2014-10-22
evasionup, accdown, whirlwind, haze
xCrystal
2014-10-22
More AI commentary/labels
xCrystal
2014-10-21
More AI commentary
xCrystal
2014-10-21
Rename labels and add more commentary to AI stuff
xCrystal
2014-10-21
Add commentary to some AI layers
xCrystal
2014-10-21
Start commenting some AI layers
xCrystal
2014-09-30
Better labels for item/switch AI.
yenatch
2014-08-13
Better trainer AI comments and finish off trainer attributes.
yenatch
2014-07-19
Remove generated "jump sources" comments.
yenatch
2014-06-23
More PartyMon labels for relative addressing.
yenatch
2014-06-17
Fix some misnamed substatus constants.
yenatch
2014-06-16
Name the UpdateEnemyHUD predef.
yenatch
2014-06-16
Use a predef macro that takes labels instead of juggling constants.
yenatch
2014-06-14
Move trainer item AI into battle/ai/items.asm.
yenatch
2014-06-12
Consolidate monster structs in wram and sram.
yenatch
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