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moves
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Author
2017-12-24
Change a few Unknown labels
Remy Oukaour
2017-12-15
Move more contiguous related code blocks from main.asm to engine/ and events/
Remy Oukaour
2017-12-14
Document two more bugs found by Crystal_
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-11
Comments distinguish "move effects" and "effect commands"
Remy Oukaour
2017-11-15
Clean up labels in battle/moves/move_effects.asm
mid-kid
2016-03-01
Battle animation annotations
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-11-07
battle/ai/switch.asm and more battle/effect_commands.asm
PikalaxALT
2015-11-06
Still more battle command labels
PikalaxALT
2015-11-06
More battle command labels
PikalaxALT
2015-11-06
Sprite movement function labels
PikalaxALT
2015-06-23
Remove trailing newlines.
IIMarckus
2014-06-10
Use constants for move struct positioning.
yenatch
2014-03-06
Text macros in move and item descriptions.
yenatch
2013-12-30
move the Moves label into battle/moves/moves.asm
yenatch
2013-12-30
use a macro to define move structs for percentage values
yenatch
2013-12-30
shorten SP_ATTACK and SP_DEFENSE move effect constants
yenatch
2013-10-01
move effect command 'wait' is now 'movedelay'
yenatch
2013-07-27
move descriptions
yenatch
2013-04-25
there is no Move0
yenatch
2013-04-25
implement move effect constants
yenatch
2013-04-20
damagecalc is actually damagestats; itemmultiplier is actually damagecalc
yenatch
2013-04-01
Move-specific effect pointers
yenatch
2013-03-31
Move effect pointers
yenatch
2013-03-29
dump move effects
yenatch
2013-02-05
Saner file distribution
yenatch