Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-25 | Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % ↵ | Remy Oukaour | |
$100` or `X >> 8` and `X & $ff` | |||
2017-12-24 | callba/callab → farcall/callfar | Remy Oukaour | |
2017-12-15 | Document one more bug/oversight | Remy Oukaour | |
Move FleeMons table into data/ | |||
2017-12-14 | Reorganize macros | Remy Oukaour | |
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour | |
2017-12-11 | Factor out one more data table | Remy Oukaour | |
2017-12-10 | Define more palette constants | Remy Oukaour | |
2017-12-09 | Add constants for battle object colors | Remy Oukaour | |
2017-12-09 | More WRAM cleanup | Remy Oukaour | |
2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
2016-06-13 | hLCDCPointer and InitList | pikalaxalt | |
2016-05-05 | Mobile and more battle anims | pikalaxalt | |
2016-04-10 | Finish renaming battle anim gfx pointers and files | pikalaxalt | |
2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
2016-03-01 | Battle animation annotations | PikalaxALT | |
2016-01-27 | Fix marts using hard-coded bank number | PikalaxALT | |
2015-12-26 | jumptable macro repurposed | PikalaxALT | |
2015-12-24 | Split up anim objects into several files | PikalaxALT | |
2015-12-24 | More battle anim object constants | PikalaxALT | |
2015-12-23 | More labels related to battle anims | PikalaxALT | |
2015-12-23 | More battle anims and bg effects | PikalaxALT | |
2015-12-23 | Battle anims | PikalaxALT | |