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path: root/constants/gfx_constants.asm
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2021-03-16Revise some constant definitionsRangi
2021-03-04Define more struct offset constants with rsreset instead of const_defRangi
This was discussed in #739
2021-03-04Verify data table sizes with table_width and assert_table_length macrosRangi
This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2020-10-29Updates to more closely sync with pokegoldRangi
2018-10-27Apply SPRITE_GFX_LIST_CAPACITY to wUsedSpritesRangi
2018-07-22ANIM_MON_UNUSED → ANIM_MON_HOFRangi
2018-06-24Fix triple newlines left over from removing address commentsRangi
2018-04-04Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-04-04Use constants for screen size in metatilesRangi
2018-04-01Update file paths in constants/ and docs/mid-kid
2018-03-19Relabel some map-related WRAMRangi
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608} wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList}
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23Separate data/mon_menu.asmRangi
2018-01-22PALETTE_SIZERangi
2018-01-22tile+color macros in gfx.asmRangi
2018-01-18Only graphics data goes in gfx/Remy Oukaour
Introduce PALRGB_WHITE constant for $7fff
2018-01-18More SGB documentationRemy Oukaour
2018-01-11Local UI tiles don't belong in charmapRemy Oukaour
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
2018-01-10Resolve #461Remy Oukaour
2018-01-09Replace some hex constantsRemy Oukaour
2017-12-26Various cleanupRemy Oukaour
2017-12-15Move predef/ files into engine/Remy Oukaour
Get rid of single-file engine/ subdirectories Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2017-12-11Add constants for time-of-day boundariesRemy Oukaour
Split off more misc constants into proper files
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2016-03-01Battle animation annotationsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-07-13Enumerate various constantsPikalaxALT
2015-07-13Replace EVENT_ALWAYS_THERE with -1PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2013-12-19battle animation constantsyenatch