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path: root/constants/map_constants.asm
AgeCommit message (Expand)Author
2015-11-18CmdQueuesPikalaxALT
2015-11-18Fruit tree constants, more mail enginePikalaxALT
2015-11-15Fix some movement macro/function namesPikalaxALT
2015-11-15Backup prior to global introduction of PERSONTYPE constantsPikalaxALT
2015-11-14More map object, swap StandingTile and NextTilePikalaxALT
2015-11-14More map object workPikalaxALT
2015-11-12Map header labels, tileset constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-06Sprite movement function labelsPikalaxALT
2015-11-04give/takeitem *, 1: the 1 is optionalPikalaxALT
2015-11-03sprite_header and emote_headerPikalaxALT
2015-11-03Fix errors in global substitutionPikalaxALT
2015-11-02Mart constantsPikalaxALT
2015-11-02object_structPikalaxALT
2015-10-31SPRITEMOVEDATAPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-17Add commented numbers to map/group constantsPikalaxALT
2015-10-17Restructured functions in main.asm to resemble the home functions they clonePikalaxALT
2015-10-04soft resetPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
2015-07-19Finished the decoration attributes tablePikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-17More annotations and interpretations of functions and scriptsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-07-13- Update variable sprites to use constants rather than fixed valuesPikalaxALT
2015-07-13Enumerate various constantsPikalaxALT
2015-07-13Replace EVENT_ALWAYS_THERE with -1PikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Add placeholder constants for ObjectStructs offsets.yenatch
2014-05-03Phone contacts and more misc pokegear.yenatch
2013-12-23more object struct constantsyenatch
2013-12-22overworld object struct constantsyenatch
2013-07-14more sprite constantsyenatch
2013-07-12extra sprite constantyenatch
2013-07-12Outdoor sprites and sprite constantsyenatch
2013-06-17move constants files into constants/yenatch