Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-16 | Revise some constant definitions | Rangi | |
2021-03-10 | Define MAPGROUP_* constants and verify MapGroup_* table sizes | Rangi | |
2021-03-04 | Verify data table sizes with table_width and assert_table_length macros | Rangi | |
This was discussed in #706 It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants, as discussed in #739 | |||
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-08-11 | Identify some time-related data | Rangi | |
2020-07-21 | Define JOHTO_FLYPOINT like KANTO_FLYPOINT | Rangi | |
2020-07-21 | Define NUM_FLYPOINTS | Rangi | |
2020-03-15 | Refactor flypoints to separate const definition from data usage | Rangi | |
2018-10-27 | Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-04-01 | Update file paths in constants/ and docs/ | mid-kid | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-01 | More comments and macros | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-26 | Separate map object constants for easier editing | Rangi | |
2018-01-25 | Move some more constants out of misc_constants.asm | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Cry headers and map headers were eliminated | Rangi | |
2018-01-22 | wUnlockedUnowns engine flag constants | Rangi | |
Use local labels for "End"ings | |||
2018-01-18 | More charmap and home/text.asm documentation for JP chars | Remy Oukaour | |
2018-01-18 | More constants, related to map objects | Remy Oukaour | |
2018-01-17 | No redundant filename prefixes | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | Move map-related "metadata" files into data/maps/ | Remy Oukaour | |
2018-01-11 | Event script–related constants go in constants/script_constants.asm | Remy Oukaour | |
2018-01-11 | More constants and data tables | Remy Oukaour | |
2018-01-11 | Use constants and data for Unown chamber events | Remy Oukaour | |
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2018-01-10 | Battle data goes in data/battle/ | Remy Oukaour | |
TreeMons, like fish groups, have constants | |||
2018-01-02 | Use constants | Remy Oukaour | |
2017-12-29 | SET -> set | xCrystal | |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal | |
2017-12-26 | event/ → events/, and move some appropriate engine/ files there | Remy Oukaour | |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
2017-12-25 | Follow the X_constants/X_data_constants convention | Remy Oukaour | |