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path: root/constants/pokemon_constants.asm
AgeCommit message (Collapse)Author
2020-10-29Updates to more closely sync with pokegoldRangi
2020-07-10Use const_skip and const_next macros for brevityRangi
2020-03-21rgbds supports 'X - 1' instead of 'X + -1'Rangi
2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-01-31const_def NRangi
2018-01-25Move event data to data/events/Rangi
2018-01-22Add data/text/Rangi
2018-01-22More engine bit flag constantsRangi
2018-01-14Close #470 (JOHTO_POKEMON)Remy Oukaour
2018-01-09More commentsRemy Oukaour
Fix some constants
2018-01-03More relevant data file locationsRemy Oukaour
2018-01-02Move EZChat Pokémon order to data/Remy Oukaour
2017-12-28Rename pokemon animation files (fix #439)Remy Oukaour
2017-12-27Note about footprints in commentsRemy Oukaour
2017-12-27gfx/pokemon/animation.asm → engine/pic_animation.asmRemy Oukaour
Correct comment in constants/pokemon_constants.asm
2017-12-27Remove redundant data/ filename prefixesRemy Oukaour
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-26Rename: gfx/pics → gfx/pokemonRemy Oukaour
2017-12-26Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headersRemy Oukaour
2017-12-15Move some misc/ files into meaningful directoriesRemy Oukaour
2017-12-14Split items/ and trainers/ into their data/ and engine/ componentsRemy Oukaour
Move some data into a pokemon/ subdirectory
2017-12-11Map dimensions are separate from other constants, same as pokemon_constants ↵Remy Oukaour
vs pokemon_data_constants
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2015-12-20Menu joy flags; started with link address spacePikalaxALT
2015-11-17Here's the mail it never failsPikalaxALT
2015-11-07Move MON_* parentheses to the EQUS declarationPikalaxALT
2015-11-04Mon submenu, engine/menu.asmPikalaxALT
2015-11-04Replace party struct relative values with EQUS constantsPikalaxALT
2015-07-20Replaced MON_ constants with aliasesPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event ↵PikalaxALT
structure update
2015-07-13Enumerate various constantsPikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2013-11-27enumerate pokemon constantsyenatch
2013-08-30NUM_POKEMON constantyenatch
before we were just using CELEBI, but there's no way that's gonna pan out
2013-06-17move constants files into constants/yenatch