Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-10 | Use const_skip and const_next macros for brevity | Rangi | |
2020-06-16 | Harmonize some more symbols with pokegold | Rangi | |
2018-05-05 | fix-various-little-things | mid-kid | |
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™. | |||
2018-04-01 | Update file paths in constants/ and docs/ | mid-kid | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-01-31 | const_def N | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-10 | Group some mutually edited files in data/sprites/ | Remy Oukaour | |
2017-12-29 | SET -> set | xCrystal | |
2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour | |
2017-12-12 | Separate sprite constants and sprite-related data constants, like Pokémon ↵ | Remy Oukaour | |
and maps | |||
2017-12-11 | Keep table labels in the same files as their contents. | Remy Oukaour | |
2017-12-11 | Move lots of data tables into individual data/ files | Remy Oukaour | |
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) | |||
2017-12-11 | Rename overworld sprite files, consistent with their constants | Remy Oukaour | |
2017-12-10 | Define more palette constants | Remy Oukaour | |
2017-12-10 | Consistent capitalization for map names, matching their constants | Remy Oukaour | |
2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
2017-11-29 | Fix some SPRITE_ANIM_FRAMESET_ constants | mid-kid | |
Thanks to @roukaour for the fixes. | |||
2016-09-27 | Person action and facing labels, part 2 | PikalaxALT | |
2016-09-27 | Person action and facing labels, part 1 | PikalaxALT | |
2016-06-07 | Fix indentation in many places | pikalaxalt | |
2016-05-15 | SPRITE_ANIM_FRAME_IDX constants | pikalaxalt | |
2016-05-14 | EZChat cursor object | pikalaxalt | |
2016-05-13 | Name all link trade animation related functions | pikalaxalt | |
2016-01-18 | Prepare to merge | PikalaxALT | |
2016-01-10 | Pokegear | PikalaxALT | |
2016-01-09 | Pokegear functions and RAM labels | PikalaxALT | |
2015-12-28 | Dummy Game | PikalaxALT | |
2015-12-18 | Events and some WRAM cleanup | PikalaxALT | |
2015-12-17 | Movement etc. | PikalaxALT | |
2015-12-15 | Replaced SignpostItem with Hidden(ItemName) | PikalaxALT | |
2015-12-10 | slot machines | PikalaxALT | |
2015-12-05 | Celebi Event | PikalaxALT | |
2015-12-04 | More work on animations | PikalaxALT | |
2015-12-01 | More animations including cutting grass | PikalaxALT | |
2015-11-16 | Movement constants, script stack | PikalaxALT | |
2015-11-15 | Fix some movement macro/function names | PikalaxALT | |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT | |
2015-11-14 | More map object work | PikalaxALT | |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT | |
2015-11-08 | More battle core labels | PikalaxALT | |
2015-11-06 | Sprite movement function labels | PikalaxALT | |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-17 | Restructured functions in main.asm to resemble the home functions they clone | PikalaxALT | |