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AgeCommit message (Expand)Author
2021-04-12Rename SOUND_REST to SOUND_CRYRangi
2021-03-22Verify uneven list sizes with list_start, li, and assert_list_length macrosRangi
2021-03-22Miscellaneous cleanupRangi
2021-03-21Clean up some macro definitionsRangi
2021-03-21Use numeric constants in text strings with "{d:interpolation}"Rangi
2021-03-21Assert the sBox1-14 tables have NUM_BOXES entriesRangi
2021-03-17Consistent labels for each nickname in RAMRangi
2021-03-17Assert some more table widthsRangi
2021-03-16Revise some constant definitionsRangi
2021-03-10Define MAPGROUP_* constants and verify MapGroup_* table sizesRangi
2021-03-09Verify RAM table lengthsRangi
2021-03-04Define more struct offset constants with rsreset instead of const_defRangi
2021-03-04Verify data table sizes with table_width and assert_table_length macrosRangi
2021-03-01Define SCENE_ALWAYS EQU -1 for coord_eventsRangi
2021-02-05Merge pull request #798 from CelestialAmber/masterRangi
2021-02-04Battle Tower: fix typo in constant (PROGESS -> PROGRESS)Fredrik Ljungdahl
2021-01-21Fix typoAmber Brault
2020-12-08Identify link.asm WRAM labels based on ax6's research notes <https://pastebin...Rangi
2020-12-08grey -> grayRangi
2020-11-27document unused male gruntsNeil Basu
2020-11-24Use STRING_BUFFER_LENGTH for the wStringBuffersRangi
2020-11-17Resolve some "???" commentsRangi
2020-11-09Terser damage calculation constantsRangi
2020-11-09Identify wBattleAnimTemp0-3Rangi
2020-11-08Rename "dummy game" to "memory game"Rangi
2020-11-03More syncing with pokegoldRangi
2020-11-01Identify wLinkBattleRNPreambleRangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-10-30Identify mobile Name Card exchange labelsRangi
2020-10-29Updates to more closely sync with pokegoldRangi
2020-10-29Define SERIAL_LINK_BYTE_TIMEOUTRangi
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-27Identify remaining Mystery Gift labels and constantsRangi
2020-10-27Create data/collision/ for tile collision-related dataRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-22Identify remaining map object labelsRangi
2020-10-22Identify some more map object labels and constantsRangi
2020-10-21Identify remaining battle AI labelsRangi
2020-10-06Update battle anim bg function comments, and identify more unnamed labelsRangi
2020-10-06 Identify battle bg effects functions and constants (#773)7Soul
2020-10-04Identify anim object constants (#772)7Soul
2020-10-03Identify battle animation functions (#771)7Soul
2020-09-27Fix whitespace alignment of commentsRangi
2020-08-27GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLEmid-kid
2020-08-27Fix some constants surrounding sprite animationsmid-kid
2020-08-13Consistent constants for radio data table sizes (could still be better)Rangi
2020-08-11Identify some time-related dataRangi
2020-07-22Move EngineFlags and SpecialsPointers into data/engine/Rangi
2020-07-22Revert "Factor out tables into data/overworld/"Rangi