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path: root/data/battle/effect_command_pointers.asm
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2018-08-17CheckDestinyBond -> CheckFaintmid-kid
Its main function is fainting the opponent and ending the move effect. Updated the comment accordingly.
2018-06-24Remove all address commentsmid-kid
2018-04-04Rename some battle commandsmid-kid
`hittarget` was misleading, as it doesn't actually "hit" the target, it only plays the animation. As such, I've renamed it to `moveanim`. `checkfaint` has nothing to do with checking if the user or target has fainted, instead, it applies wCurDamage onto the target's HP, hitting the substitute if applicable. I've renamed the command to `applydamage` and all of its subfunctions accordingly.
2018-04-04Label BattleCommand_BeatUpFailTextmid-kid
2018-04-04Label bidefailtextmid-kid
This "unknown" battle command is actually used to give the proper fail message to bide.
2018-01-10Other files belong in data/battle/Remy Oukaour