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Author
2018-01-17
Rename some tilesets (close #467)
Remy Oukaour
2018-01-17
No redundant filename prefixes
Remy Oukaour
2018-01-16
Comments help find map_data.asm
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-16
0/1 → FALSE/TRUE, with correct comment
Remy Oukaour
2018-01-16
Move map-related "metadata" files into data/maps/
Remy Oukaour
2018-01-12
Easier to find palette data
Remy Oukaour
2018-01-12
SaffronMagnetTrainStation
Remy Oukaour
2018-01-11
More constants and data tables
Remy Oukaour
2018-01-09
Split tilesets/ into gfx/tilesets and data/tilesets/
Remy Oukaour
2018-01-01
Route 17-18 Gate and Route 29-46 Gate
Remy Oukaour
2017-12-28
Consistent (x, y) coordinate formatting in map scripts
Remy Oukaour
2017-12-27
Remove redundant data/ filename prefixes
Remy Oukaour
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour
2017-12-25
Follow the X_constants/X_data_constants convention
Remy Oukaour
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-25
Clean up color/palette code
Remy Oukaour
2017-12-24
Rename maps:
Remy Oukaour
2017-12-24
Renaming: (fix #412)
Remy Oukaour
2017-12-24
Rename "map permissions" to "map environment" (fix #396)
Remy Oukaour
2017-12-14
Split items/ and trainers/ into their data/ and engine/ components
Remy Oukaour
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