| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-01-12 | Egg palette works like other Pokémon | Remy Oukaour |
| 2018-01-10 | Arrays end with -1, not $ff | Remy Oukaour |
| 2018-01-10 | Specialized macros go with their data/code | Remy Oukaour |
| 2018-01-09 | More comments | Remy Oukaour |
| 2018-01-09 | includes.asm → constants.asm | Remy Oukaour |
| 2018-01-03 | More relevant data file locations | Remy Oukaour |
| 2018-01-02 | Move EZChat Pokémon order to data/ | Remy Oukaour |
| 2017-12-27 | Remove redundant data/ filename prefixes | Remy Oukaour |
| 2017-12-26 | Correct documentation | Remy Oukaour |
| 2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour |
| 2017-12-26 | Rename: gfx/pics → gfx/pokemon | Remy Oukaour |
| 2017-12-26 | Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers | Remy Oukaour |
| 2017-12-24 | Clarify why G/S egg moves were removed (resolves #294) | Remy Oukaour |
| 2017-12-24 | Use PSYCHIC_M for the Psychic TM. | yenatch |
| 2017-12-14 | Split items/ and trainers/ into their data/ and engine/ components | Remy Oukaour |
