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path: root/data/sprite_anim_seqs.asm
AgeCommit message (Collapse)Author
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-12SpriteAnimSeqData comments on same lineyenatch
2017-12-12Identify more sprite-related constantsRemy Oukaour
Start more documentation
2017-12-12Identify more sprite-related constantsRemy Oukaour
2017-12-12Identify some SPRITE_ANIM_FRAME_IDX_* constantsRemy Oukaour
2017-12-11Keep table labels in the same files as their contents.Remy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)