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path: root/data/wild
AgeCommit message (Expand)Author
2018-01-17Wild data entries are 2 bytes wideRemy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-10Battle data goes in data/battle/Remy Oukaour
2018-01-09Move battle engine data into data/Remy Oukaour
2018-01-08Macro clarifies how TimeFishGroups worksRemy Oukaour
2017-12-28endm -> ENDMxCrystal
2017-12-28Uppercase MACRO and EQU(S) according to the style guidexCrystal
2017-12-26Split battle/ into data/ and engine/ componentsRemy Oukaour
2017-12-11More consistent data tablesRemy Oukaour
2017-12-11Move lots of data tables into individual data/ filesRemy Oukaour
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-16Split fish code out of data/.yenatch
2016-03-16Add fish group constants.yenatch
2015-10-16Split up bank 2; other relabelingsPikalaxALT
2015-07-23Wild Pokemon functions and dataPikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Blindly use wram labels for everything except mobile, part 1.yenatch
2014-05-31Rename directory stats -> data.yenatch