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Author
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-24
HELD_TRADE_EVOLVE -> HELD_FLINCH
mid-kid
2017-12-23
Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
Remy Oukaour
2017-12-16
Move some more main.asm routines into individual files
Remy Oukaour
2017-12-15
Add more palettes to data/palettes/
Remy Oukaour
2017-12-15
Copy pokered's organization some more, with further constant and data files
Remy Oukaour
2017-12-15
Move all misc/ and unknown/ files to meaningful directories
Remy Oukaour
2017-12-15
Move data/audio/ back into audio/
Remy Oukaour
2017-12-15
Move predef/ files into engine/
Remy Oukaour
2017-12-15
Document one more bug/oversight
Remy Oukaour
2017-12-14
Split items/ and trainers/ into their data/ and engine/ components
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-13
Use constants for gender ratios
Remy Oukaour
2017-12-12
SpriteAnimSeqData comments on same line
yenatch
2017-12-12
Define constants for collision types
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-12
Identify some SPRITE_ANIM_FRAME_IDX_* constants
Remy Oukaour
2017-12-12
Outdoor sprite groups have the same names as map header groups
Remy Oukaour
2017-12-11
Move pic animation documentation to docs/
Remy Oukaour
2017-12-11
More consistent data tables
Remy Oukaour
2017-12-11
Keep table labels in the same files as their contents.
Remy Oukaour
2017-12-11
Add member constants for the base data struct, same as most other structs
Remy Oukaour
2017-12-11
Better file name
Remy Oukaour
2017-12-11
Factor out one more data table
Remy Oukaour
2017-12-11
Move more data tables into data/ files.
Remy Oukaour
2017-12-11
Move lots of data tables into individual data/ files
Remy Oukaour
2017-12-10
Rename tilesets, consistent with constant names
Remy Oukaour
2017-12-10
Remove unused .asm file
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-11-26
Rename all files in data/pokedex/entries/
mid-kid
2017-11-20
width -> weight
mid-kid
2017-09-24
Merge pull request #389 from yenatch/rgbds-3
yenatch
2017-09-23
Fix section linking
PikalaxALT
2017-06-24
Include front.dimensions file instead of manual pic dimensions
yenatch
2017-03-24
Revert "Fix floating sections"
Ben10do
2017-03-15
Fix floating sections
AntonioND
2016-09-27
Person action and facing labels, part 2
PikalaxALT
2016-09-27
Person action and facing labels, part 1
PikalaxALT
2016-05-27
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-05-23
Undo Slowpoke family changes in #343.
yenatch
2016-05-23
Switch labels for fast and slow exp groups
Brandon Mulcahy
2016-05-15
Revise frame macro to account for flags in sprite anim framesets
pikalaxalt
2016-05-15
These macros are perfect for the object anim engine
pikalaxalt
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-16
Split fish code out of data/.
yenatch
2016-03-16
Add fish group constants.
yenatch
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