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path: root/docs/bugs_and_glitches.md
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2019-10-20#641 fixes and additions. (#646)mid-kid
Name a lot of text labels according to our conventions
2019-06-17`end` -> `return` in clair bugfixmid-kid
2019-06-10Apply suggested changesmid-kid
2019-06-09Document in-battle move selection menu scrolling glitchmid-kid
What a mouthful...
2019-04-23More fixes for fixesRangi
2019-04-23Fix Dragon Fang fixmid-kid
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2019-04-08Identify and eliminate wEngineBuffer1-5Rangi
2019-03-14Merge pull request #616 from Rangi42/masterRangi
Minor code+docs fixes
2019-03-12Minor code+docs fixesRangi
2019-03-12bugs_and_glitches.md: Fix embedded image linksDeeDeeG
2019-03-10bugs_and_glitches.md: Minor formatting fixDeeDeeG
Moves newline to correct spot so diff can apply cleanly.
2019-03-10Second try at fixing doc linksRangi
2019-03-10Fix documentation links to work with GitHub PagesRangi
2019-03-10Rename more script commands for consistency and predictabilityRangi
Fixes #540
2019-03-03More consistent formattingRangi
2019-03-03Merge pull request #610 from ISSOtm/pursuit_fixRangi
Fix Confusion and Pursuit bugs in #603
2019-03-04Fix spacesISSOtm
2019-03-04Add Pursuit-switching fainting no-status-clearing fixISSOtm
Ridiculously long and stupid name for a bug that took a ridiculous and stupid amount of time to track. :')
2019-03-03Add confusion + items/selfdestruct fixISSOtm
2019-03-03Correct compatibility claimsEldred Habert
2019-03-03Correct Thick Club overflow fixEldred Habert
Would, similarly as previous commit, cap incorrectly.
2019-03-03Correct Metal Powder fixEldred Habert
The cap would be applied when it shouldn't - if the high byte was below `HIGH(MAX_STAT_VALUE)` (and thus the value below the cap) but the low byte above `LOW(MAX_STAT_VALUE)`
2019-03-03Correct indentationEldred Habert
Add spaces before unchanged lines
2019-03-03Fix "100% secondary effect" fix, add compatibilityEldred Habert
The original fix was bugged (example: erroneous `pop hl` if `.failed` was jumped to). Replaced with a less invasive fix, keeping all side effects from the original function; it's less intuitive, but more performant - and the tricky bit has been commented. Also the new fix is more friendly to the compatibility patch I also added, by request of ShinyDragonHunter.
2019-02-17Update documentation:Rangi
- Apply more edits from #595 - Move music ID behavior from the wiki to docs - Move assembly programming links from docs to the wiki - Describe why the TM item gaps exist
2019-02-16Fix indentationRangi
2019-02-16Bug fix: allow Surfing across map connectionsRangi
2019-02-16Fix linkRangi
2019-02-16Document the BattleAnimCmd_ClearObjs bugRangi
2019-01-27Fix some of the issues explained in #595Rangi
2019-01-19Fix: Clair can give TM24 Dragonbreath twiceRangi
2019-01-19Bug: Clair can give TM24 Dragonbreath twiceRangi
2019-01-07Dif formatting typoRangi
2019-01-07Document bugfix: ScriptCall can overflow wScriptStack and crashRangi
2019-01-07Document a bugfix: AI makes a false assumption about CheckTypeMatchupRangi
2019-01-05Document a bugfix: 1/256 failure rate for 100% effect chanceRangi
2018-12-31Fix a typoRangi
2018-12-09Merge pull request #578 from mid-kid/masterRangi
Fixes in the animation subsystem.
2018-11-25Fix Belly Drum fixmid-kid
2018-11-18Resolve issue #575: Rename text commandsRangi
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-23asm → diffRangi
2018-08-19Fix docsmid-kid
2018-07-29Reformat some bugfix diffsRangi
2018-07-28Add fix for battle transition bugThomas Winwood
2018-07-27Crystal fixed TruncateHL_BC in single playerRangi
2018-07-27Separate Beat Up bugsRangi
2018-07-27Reword bug docs now that they use diffsRangi
2018-07-27"Explain" diff format in bugs_and_glitchesmid-kid