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event_commands.md
Age
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Author
2019-11-03
Rename buttonsound to promptbutton
Rangi
2019-04-19
Identify some more WRAM labels
Rangi
2019-04-08
Identify and eliminate wEngineBuffer1-5
Rangi
2019-03-10
Second try at fixing doc links
Rangi
2019-03-10
Fix documentation links to work with GitHub Pages
Rangi
2019-03-10
Rename some call/jump script commands to avoid confusion with jr/jp asm ↵
Rangi
instructions Fixes #580
2019-03-10
Rename more script commands for consistency and predictability
Rangi
Fixes #540
2019-02-16
passtoengine -> autoinput
Rangi
2018-05-06
Fix rest of the givepokeitem/checkpokeitem references
mid-kid
2018-04-01
Update file paths in constants/ and docs/
mid-kid
2018-02-25
* loadmenuheader -> loadmenu (ead103d)
Rangi
* objectface -> turnobject (c834bda)
2018-02-02
spriteface → objectface, consistent with the other script commands
Rangi
2018-02-02
Remove checkmorn/checkday/checknite macros
Rangi
2018-02-02
Script commands don't have underscores
Rangi
2018-01-26
G/S Scripting Compendium link
Rangi
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵
Rangi
#440)
2018-01-17
Allow italics/bold within inline code
Remy Oukaour
2018-01-12
Use more constants in scripts
Remy Oukaour
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-24
Update documentation to match renaming
Remy Oukaour
2017-12-24
Renaming: (fix #412)
Remy Oukaour
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
2017-12-14
Use absolute links within repository
Remy Oukaour
2017-12-12
Add basic documentation for text commands.
Remy Oukaour