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core.asm
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Author
2018-01-10
Arrays end with -1, not $ff
Remy Oukaour
2018-01-10
Resolve #461
Remy Oukaour
2018-01-09
More comments
Remy Oukaour
Fix some constants
2018-01-09
Move battle engine data into data/
Remy Oukaour
IsJohtoGymLeader → IsGymLeader
2018-01-08
Document hardcoded SRAM addresses.
Adelaide Walter
2018-01-08
Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)
Adelaide Walter
2018-01-07
Predef_FlagAction -> Predef_SmallFarFlagAction
xCrystal
2018-01-05
Predef_Flag -> Predef_FlagAction
xCrystal
2018-01-03
Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵
Adelaide Walter
unnecessary).
2018-01-02
Use BANK for all hardcoded banks with BANK in comments.
Adelaide Walter
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
More unreferenced labels and unused text
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
More clarification
Remy Oukaour
2018-01-02
Reword Magikarp length comments
Remy Oukaour
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2017-12-29
LY_BLANK and rLCDC constants
xCrystal
2017-12-28
Suggest fixes to untranslated magikarp length filters
xCrystal
2017-12-28
More constants and documentation in slot machines
xCrystal
2017-12-28
Update Magikarp length documentation
xCrystal
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-26
Split battle/ into data/ and engine/ components
Remy Oukaour
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