Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-12 | Build the Virtual Console patch with `make crystal11_vc` (#882) | vulcandth | |
Fixes #813 | |||
2022-01-10 | Better comments for enemy health percentage code | Rangi | |
2022-01-08 | Identify why five of six enemy mon base stats are copied (#866) | Idain | |
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | |||
2021-06-07 | MON_PKRUS -> MON_POKERUS | Rangi | |
2021-04-27 | Use {interpolation} to generate sequences of RAM labels | Rangi | |
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change. | |||
2021-03-22 | Miscellaneous cleanup | Rangi | |
2021-03-17 | Consistent labels for each nickname in RAM | Rangi | |
2021-03-15 | $11 = wTempMonStructEnd - wTempMonLevel | Rangi | |
2021-02-05 | Identify some more labels | Rangi | |
2020-12-23 | Remove "Buffer" suffix from two HRAM labels | Rangi | |
2020-12-23 | Rename some labels | Rangi | |
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789 | |||
2020-12-08 | grey -> gray | Rangi | |
2020-11-17 | Resolve some "???" comments | Rangi | |
2020-11-03 | Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile | Rangi | |
2020-11-03 | Identify some more uses of wBuffer1-6 | Rangi | |
2020-11-03 | Identify more uses of wBuffer1-6 | Rangi | |
2020-11-01 | Identify some more labels, and make some more consistent | Rangi | |
2020-10-29 | Identify the remaining (non-mobile) uses of another WRAM union | Rangi | |
2020-10-28 | Identify more WRAM labels, and start a <X>_DummyFunction label convention | Rangi | |
2020-10-26 | Use more assertions to ensure correct code and data | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-22 | Identify some more labels (a few link-related) | Rangi | |
2020-10-06 | Update battle anim bg function comments, and identify more unnamed labels | Rangi | |
2020-10-05 | Identify more unnamed labels | Rangi | |
2020-08-03 | Label some mobile battle screen functions | mid-kid | |
2020-06-29 | Identify more unnamed labels | Rangi | |
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi | |
2020-06-21 | Remove some more raw addresses | Rangi | |
2020-06-20 | pushd/popd are bash-only | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-06-16 | Harmonize engine/{battle, battle_anims, events, games} with pokegold | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2020-05-07 | Clean up some percentage values | Rangi | |
2020-04-23 | Miscellaneous updates and corrections | Rangi | |
2020-02-21 | Fix some comments and inmediates | mid-kid | |
2020-02-13 | Standardize on lowercase Tilemap and Attrmap | mid-kid | |
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one. | |||
2020-02-13 | Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap | mid-kid | |
Stupid name is stupid smh tbh fam. | |||
2020-01-19 | PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries | Rangi | |
2019-10-20 | Document Special Defense badge boost glitch (#651) | bbbbbbbbba | |
Document Special Defense badge boost glitch | |||
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-03-03 | Rename PlayerMonFaintHappinessMod | ISSOtm | |
Seriously, mini-rant here: we were three to spend a couple hours trying to find something in this function that was completely unrelated to happiness... and apparently there's been far worse. :') Props to you guys for having been through this =D | |||
2019-02-17 | Update documentation: | Rangi | |
- Apply more edits from #595 - Move music ID behavior from the wiki to docs - Move assembly programming links from docs to the wiki - Describe why the TM item gaps exist | |||
2019-01-12 | Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank | Rangi | |
2019-01-06 | Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and ↵ | Rangi | |
BattleStartMessage | |||
2018-12-31 | Use battle menu flags | Rangi | |
2018-12-26 | Fix comments around BANK() statements | mid-kid | |
Found a couple BANK()s that reference multiple labels. | |||
2018-12-23 | Fix issue #581 (random stuff ax6 noticed) | Rangi | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. |