Age | Commit message (Expand) | Author |
2020-11-17 | Resolve some "???" comments | Rangi |
2020-11-09 | Replace $0 with 0 for "ld l, a / ld h, 0" idiom | Rangi |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi |
2020-10-05 | Identify some more unnamed labels | Rangi |
2020-10-04 | Identify more unnamed labels | Rangi |
2020-10-03 | Identify battle animation functions (#771) | 7Soul |
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid |
2019-02-16 | Eliminate some $xxxx values | Rangi |
2019-02-06 | Document all possible values for ReinitBattleAnimFrameset | mid-kid |
2019-02-06 | BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM | mid-kid |
2018-08-25 | These are signed offsets, not addresses (thanks, PikalaxALT) | Rangi |
2018-08-25 | Remove HRAM label address comments | Rangi |
2018-08-25 | hLabel - $ff00 -> LOW(hLabel) | Rangi |
2018-08-25 | Use labels instead of constants for HRAM | Rangi |
2018-06-24 | Remove all address comments | mid-kid |
2018-04-01 | Fix file permissions | mid-kid |
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi |
2018-02-03 | Keep documentation in sync with new WRAM labels | Rangi |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi |
2018-02-02 | sine_wave macro parameterizes table size, not frequency ("amplitude" was an i... | Rangi |
2018-01-30 | Fix wVirtualOAM labels, part 1. | luckytyphlosion |
2018-01-25 | More battle data in data/battle/ | Rangi |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion |
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res... | Remy Oukaour |
2018-01-09 | Consistent sine wave code formatting | Remy Oukaour |
2018-01-03 | Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa... | Adelaide Walter |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour |