index
:
pokecrystal
install
master
Pokémon Crystal
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
credits.asm
Age
Commit message (
Expand
)
Author
2018-01-14
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...
Remy Oukaour
2018-01-14
GFX tile sizes in decimal
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-09
Move data/palettes/ .pal files into gfx/
Remy Oukaour
2018-01-09
includes.asm → constants.asm
Remy Oukaour
2018-01-03
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...
Adelaide Walter
2018-01-01
Rename Pals labels in WRAM bank 5
xCrystal
2017-12-29
Clean up .Jumptable: spaces
xCrystal
2017-12-28
Lowercase v for VRAM addresses
xCrystal
2017-12-26
Name mail graphics
Remy Oukaour
2017-12-25
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...
Remy Oukaour
2017-12-15
Add more palettes to data/palettes/
Remy Oukaour
2017-12-15
Copy pokered's organization some more, with further constant and data files
Remy Oukaour
2017-12-10
Consistent code formatting: no redundant `a`s and spaces after commas
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
Start organizing WRAM
Remy Oukaour
2017-09-23
Fix section linking
PikalaxALT
2017-03-24
Revert "Fix floating sections"
Ben10do
2017-03-15
Fix floating sections
AntonioND
2016-06-13
hLCDCPointer and InitList
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-24
Split up anim objects into several files
PikalaxALT
2015-12-14
mystery gift, credits
PikalaxALT
2015-12-11
Card Flip
PikalaxALT
2015-11-26
Battle Tower scripts and text labels
PikalaxALT
2015-11-20
Annotate battle tower text bug
PikalaxALT
2015-11-12
Map header labels, tileset constants
PikalaxALT
2015-11-11
More splits; map setup labels
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-09
Some work on battle animations
PikalaxALT
2015-10-26
merge with newest update
JimB16
2015-10-24
Address comments on PR 322
PikalaxALT
2015-10-19
So very jumb
PikalaxALT
2015-10-16
Split up bank 2; other relabelings
PikalaxALT
2015-10-14
Replaced "ldtile" and "dwtile" with the "tile" equs macro
PikalaxALT
2015-09-10
changed more labels
JimB16
2015-07-22
Fixed a few labeling bugs
PikalaxALT
2015-07-22
Various annotations
PikalaxALT
2015-07-20
Merge remote-tracking branch 'kanzure/master' into gfx-script
yenatch
2015-07-20
Reverted ld_hl_pointer macro
PikalaxALT
2015-07-18
Fix filenames and use pngs for credits graphics.
yenatch
2015-06-23
Remove trailing newlines.
IIMarckus
2015-02-10
Blindly use wram labels for everything except mobile, part 2.
yenatch
2015-02-06
More graphics and straggling static refs.
yenatch
2015-01-19
hVBlank
yenatch
2015-01-01
More labels in code and some mobile datatracking.
yenatch
2014-12-29
Use "- $ff00" instead of "& $ff" when dealing with hram.
yenatch
2014-12-03
Use the "next" directive in the credits.
yenatch
[next]