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path: root/engine/crystal_intro.asm
AgeCommit message (Expand)Author
2018-03-13Organize the engine/ directorymid-kid
2018-03-02Improve some code labelsRangi
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-01-30Fix comment/style issues caused from w-izing.luckytyphlosion
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-22$20 is BG_MAP_WIDTHRangi
2018-01-14Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (res...Remy Oukaour
2018-01-14GFX tile sizes in decimalRemy Oukaour
2018-01-11Disambiguate some uses of wcf64/5/6Remy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-09Move data/palettes/ .pal files into gfx/Remy Oukaour
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessa...Adelaide Walter
2018-01-01Rename Pals labels in WRAM bank 5xCrystal
2018-01-01Use more palette(s) constantsxCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-25Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100`...Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-15Add more palettes to data/palettes/Remy Oukaour
2017-12-10Consistent code formatting: no redundant `a`s and spaces after commasRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-11-29Fix some SPRITE_ANIM_FRAMESET_ constantsmid-kid
2017-06-24Merge pull request #370 from yenatch/graphicsyenatch
2017-06-21pngs in gfx/splashyenatch
2017-06-09Replace ‘jp [hl]’ with ‘jp hl’Ben10do
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-05-14EZChat cursor objectpikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-10slot machinesPikalaxALT
2015-12-05Celebi EventPikalaxALT
2015-12-04More work on animationsPikalaxALT
2015-12-02No more autogen functions in engine/crystal_intro.asmPikalaxALT
2015-12-02Crystal IntroPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-29Pokedex labelsPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-19main.asm is now under 30k linesPikalaxALT