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AgeCommit message (Expand)Author
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-17Movement etc.PikalaxALT
2015-12-15Replaced SignpostItem with Hidden(ItemName)PikalaxALT
2015-12-15No more ItemFragmentPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-18CmdQueuesPikalaxALT
2015-11-15Fix some movement macro/function namesPikalaxALT
2015-11-15Backup prior to global introduction of PERSONTYPE constantsPikalaxALT
2015-11-14More map object, swap StandingTile and NextTilePikalaxALT
2015-11-14More map object workPikalaxALT
2015-11-13Creation of constants for OBJECT_09 indicesPikalaxALT
2015-11-13sprite engine; tileset constantsPikalaxALT
2015-11-12Map header labels, tileset constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-10Move some gfx files around, also clock reset fnPikalaxALT
2015-11-09Cleaning up static HRAM labels; movement stuff, route 38 trainersPikalaxALT
2015-11-05PLAYEREVENT_PikalaxALT
2015-11-02object_structPikalaxALT
2015-11-01Fix merge conflictsPikalaxALT
2015-11-01Buena local labelsPikalaxALT
2015-10-29No more -bash000; engine/movement.asm, SPRITEMOVEFNPikalaxALT
2015-10-26merge with newest updateJimB16
2015-10-24Address comments on PR 322PikalaxALT
2015-10-24About time I got to these functionsPikalaxALT
2015-10-19merge conflicts resolvedJimB16
2015-10-19Move battle start animation functions to its own filePikalaxALT
2015-10-07Labeling of AI item and wild encounter functionsPikalaxALT
2015-10-07Merge remote-tracking branch 'upstream/master'JimB16
2015-10-07More labels, including fns responsible for partymon generationPikalaxALT
2015-10-01Renamed some unused specialsPikalaxALT
2015-09-10changed more labelsJimB16
2015-07-21Add constants for common map object ids.yenatch
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-16Special script annotation, trainer constant enumeration, person-event structu...PikalaxALT
2015-07-15More enumeration of constants, more annotations of scripts.PikalaxALT
2015-02-10Blindly use wram labels for everything except mobile, part 2.yenatch
2015-01-20Stop using the preprocessor.yenatch
2014-12-29Recombine the event engine objects.yenatch
2014-07-24Label CheckPhoneCall.yenatch
2014-03-01Smoke out bank 4.yenatch
2014-02-01Use :: to export labels between objects.yenatch
2014-01-26Map setup scripts and commandsyenatch
2013-12-27label overworld loop functionsyenatch
2013-12-22no more Public in joypad interface labelsyenatch
2013-12-02more 3pt macro labels; shorten 3pt macros to take just a labelyenatch
2013-12-01labels for every 3callasmyenatch
2013-11-26proper section names and bank constantsyenatch