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AgeCommit message (Collapse)Author
2019-11-03Suggested formatting changesRangi
2019-11-03Miscellaneous label and comment correctionsRangi
2019-11-03Rename buttonsound to promptbuttonRangi
2019-10-21More mobile SDK documentationmid-kid
Labelled WRAM addresses, added constants for mobile commands, fixed some mobile lib function names, documented most of the functions for specific commands.
2019-10-21Fix some mobile script and map sign thingsmid-kid
2019-10-21Misc fixesmid-kid
2019-10-20#641 fixes and additions. (#646)mid-kid
Name a lot of text labels according to our conventions
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is not unique to the Day-care. SFX `0x95` is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
2019-08-11Store Magnet Train tilemaps in their own filesRangi
2019-06-09Create constants for ScrollingMenu item formatsmid-kid
...I should've done this quite a while ago.
2019-06-04Fix menu_coords for pokecenter pcmid-kid
2019-05-25Magnet train fixesmid-kid
Should make the code slightly easier to read, at least
2019-05-18Correct the older+younger haircut brothers' labels and constantsRangi
2019-04-13Merge pull request #623 from mid-kid/patch-1Rangi
Create some battle tower SRAM labels
2019-04-13Merge pull request #622 from mid-kid/masterRangi
TextBox -> Textbox
2019-04-13Merge pull request #614 from Fontbane/textRangi
common_1 text documentation
2019-04-12Create some battle tower SRAM labelsmid-kid
2019-04-09TextBox -> Textboxmid-kid
Homogenizing names.
2019-04-08Identify and eliminate wEngineBuffer1-5Rangi
2019-03-18Fix wram labeling for wPCItemsFredrik Ljungdahl
2019-03-16common_1 text documentationFontbane
Should be almost everything besides some of the mobile stuff and some debug text. Removed VS stuff oops
2019-03-10Rename some call/jump script commands to avoid confusion with jr/jp asm ↵Rangi
instructions Fixes #580
2019-03-10Rename more script commands for consistency and predictabilityRangi
Fixes #540
2019-03-03Define constants for map event sizesRangi
2019-02-16Bug fix: allow Surfing across map connectionsRangi
2019-02-16Update to rgbds 0.3.8Rangi
2019-01-18Fix map name frame calculationmid-kid
2019-01-15Document wSuicuneFramemid-kid
Also fixed inmediate in PlaceMapNameFrame.FillTopBottom to calculate the amount of loops required. (It fills two tiles in the first iteration, and four in the remaining, hence the `-2` and `+1` part).
2019-01-15Fix some constantsmid-kid
Glass ting SFX were added in crystal. PicAnimations and UnownAnimations are expected to be in the same bank as their pointers, because the pointers are not BANK()-referenced separately.
2019-01-12Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bankRangi
2019-01-03MON_NAME_LENGTH -> NAME_LENGTHRangi
2019-01-02Clean up some Odd Egg and Battle Tower code and dataRangi
Fixes #589
2018-12-26Fix comments around BANK() statementsmid-kid
Found a couple BANK()s that reference multiple labels.
2018-12-23Define RANDY_OT_IDRangi
2018-12-23Fix issue #581 (random stuff ax6 noticed)Rangi
2018-11-18Resolve issue #575: Rename text commandsRangi
2018-11-05text_jump → text_farmid-kid
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
2018-09-22Naming screen constantsRangi
2018-09-09wPreviousLandmark → wPrevLandmarkRangi
2018-09-09Curr -> CurRangi
2018-08-26hQuotient is a four-byte buffer (fixes #558)Rangi
2018-08-25Reorganize math-related HRAM union (ffb3)Rangi
2018-08-25hLabel - $ff00 -> LOW(hLabel)Rangi
2018-08-25Use labels instead of constants for HRAMRangi
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-07wWeeklyFlags -> wDailyFlags2mid-kid
These are by far not always checked each week, and as such shouldn't be called that. Since they're almost always used through the `bit` instruction, it's very inconvenient to just make wDailyFlags a `dw` instead.
2018-07-29No wCurMove alias for wCurSpeciesRangi
2018-07-29wLuckyNumberDigitsBufferRangi
2018-07-29Add meaningful aliases for wd265Rangi
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
2018-07-27Merge branch 'master' of https://github.com/pret/pokecrystalmid-kid
2018-07-26Remove a documented bug that's not really a bugmid-kid
I mean, technically, being able to read beyond a data table's size is bad practice, but there's so many cases of this that it's not worth mentioning. For most of these cases, at least, it's safe to assume the index won't ever get high enough to surpass such a table's length, because it's either hardcoded or decided by the game without the use of uncontrollable data. As such, they don't expose any actual bugs.