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path: root/engine/evolution_animation.asm
AgeCommit message (Expand)Author
2018-01-10Resolve #461Remy Oukaour
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-24Fix issue #345:Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2016-06-06Remaining layout constantspikalaxalt
2016-05-16Evolution addressespikalaxalt
2016-05-14EZChat cursor objectpikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-14mystery gift, creditsPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-26Battle Tower scripts and text labelsPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-13SpriteAnimPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT
2015-11-09Cleaning up static HRAM labels; movement stuff, route 38 trainersPikalaxALT
2015-11-09Add missing files in engine/ and battle/PikalaxALT