Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-12 | Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank | Rangi | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-09-09 | Curr -> Cur | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-29 | Add meaningful aliases for wd265 | Rangi | |
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants | |||
2018-07-23 | Consistent routine naming convention: 'Foo' wraps '_Foo' | Rangi | |
2018-07-04 | Use TRUE/FALSE for wSaveFileExists | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-03-25 | Organize the engine/ directory, take 3 | mid-kid | |
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines. |