Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-16 | Additional vc_asserts (#906)HEADmaster | vulcandth | |
2022-03-12 | Allow alternate labels for patch names | Rangi | |
2022-03-12 | Build the Virtual Console patch with `make crystal11_vc` (#882) | vulcandth | |
Fixes #813 | |||
2021-11-23 | Use ~X instead of $ff ^ X | Rangi | |
2021-05-30 | Move the dbbw, dbww, and dbwww macros to legacy | Rangi | |
2020-11-01 | Identify some more labels, and make some more consistent | Rangi | |
2020-06-21 | Replace "Unreferenced" labels with "; unreferenced" comments | Rangi | |
2020-06-21 | Remove some more raw addresses | Rangi | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to ↵ | Rangi | |
OpenSRAM) To do: engine/{menus, overworld} | |||
2020-06-15 | Identify wObjectPriorities | Rangi | |
2020-06-13 | Label some mobile addresses, and revise some comments | Rangi | |
2020-02-16 | PanicResetClock -> ClearClock | mid-kid | |
Funky name that only exists based on what it's used for, not so much what it is. | |||
2019-10-21 | Label some more WRAM/SRAM things | mid-kid | |
This should be all of the memory locations that are actually used, and some more. Removal of all addresses when? | |||
2019-10-20 | #641 fixes and additions. (#646) | mid-kid | |
Name a lot of text labels according to our conventions | |||
2019-04-09 | TextBox -> Textbox | mid-kid | |
Homogenizing names. | |||
2019-01-12 | Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank | Rangi | |
2018-11-18 | Resolve issue #575: Rename text commands | Rangi | |
2018-11-05 | text_jump → text_far | mid-kid | |
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`. | |||
2018-09-09 | Curr -> Cur | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-29 | Add meaningful aliases for wd265 | Rangi | |
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants | |||
2018-07-23 | Consistent routine naming convention: 'Foo' wraps '_Foo' | Rangi | |
2018-07-04 | Use TRUE/FALSE for wSaveFileExists | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-03-25 | Organize the engine/ directory, take 3 | mid-kid | |
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines. |