Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2017-12-29 | Consistently name unknown fields in macros/wram as Fieldxx | xCrystal | |
2017-12-26 | Use "battle_anims" and "sprite_anims" for clarity, not just "anims" | Remy Oukaour | |
2017-12-24 | Renaming: (fix #412) | Remy Oukaour | |
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event | |||
2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
Start more documentation | |||
2016-09-27 | Person action and facing labels, part 2 | PikalaxALT | |
2016-05-14 | Unify step_sleep macro | pikalaxalt | |
2016-04-10 | Alan's script pointers are now local references; movement_tree_shake for ↵ | pikalaxalt | |
sudowoodo on route 36 | |||
2016-03-01 | Battle animation annotations | PikalaxALT | |
2015-12-29 | More movement stuff | PikalaxALT | |
2015-12-17 | Movement etc. | PikalaxALT | |
2015-12-15 | Replaced SignpostItem with Hidden(ItemName) | PikalaxALT | |
2015-12-15 | No more ItemFragment | PikalaxALT | |
2015-11-16 | Movement constants, script stack | PikalaxALT | |
2015-11-15 | Fix some movement macro/function names | PikalaxALT | |
2015-11-15 | Backup prior to global introduction of PERSONTYPE constants | PikalaxALT | |
2015-11-14 | More map object, swap StandingTile and NextTile | PikalaxALT | |
2015-11-14 | More map object work | PikalaxALT | |
2015-11-13 | Creation of constants for OBJECT_09 indices | PikalaxALT | |
2015-11-11 | More splits; map setup labels | PikalaxALT | |
2015-11-02 | object_struct | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-07-23 | Wild Pokemon functions and data | PikalaxALT | |
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-02-10 | Blindly use wram labels for everything except mobile, part 2. | yenatch | |
2013-12-23 | more object struct constants | yenatch | |
2013-07-20 | movement command asm | yenatch | |