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path: root/engine/player_object.asm
AgeCommit message (Expand)Author
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-22More engine flag constantsRangi
2018-01-22Actually use PLAYER_OBJECTRangi
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2017-12-28Merge branch 'master' of https://github.com/pret/pokecrystalRemy Oukaour
2017-12-28Consistent (x, y) coordinate formatting in map scriptsRemy Oukaour
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-12Identify some SPRITE_ANIM_FRAME_IDX_* constantsRemy Oukaour
2017-12-10Use new palette constantsRemy Oukaour
2016-05-14Unify directional movement macrospikalaxalt
2016-05-14Unify step_sleep macropikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-27Split up banks 1-3 of main.asmpikalaxalt