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path: root/engine/printer.asm
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2018-03-13Organize the engine/ directorymid-kid
This is an informed attempt at reorganizing the engine/ directory by creating categorized subdirectories, in order to make it easier to navigate and find things. The directories created are as follows: * engine/game: Contains all "minigames", things like the unown puzzle and slot machine. * engine/gfx: Contains all handling of graphics. From loading palettes to playing animations. * engine/link: Contains all multiplayer functionality. * engine/menu: Contains all generic/misc. menus and menu code. Other, more specialized menus are in their own subdirectories (pokedex, pokegear, party menu, etc). * engine/overworld: Contains all handling of the overworld. From loading and connecting maps to wild encounters and the scripting engine. * engine/pokegear: In the same vein as engine/pokedex, except it could use some more splitting up. * engine/pokemon: Contains everything related to manipulating pokemon data. From the pokemon storage system to evolution and mail. * engine/printer: Contains everything related to printing things as well as the printer communication. * engine/title: Contains intro sequences, title screens and credits.
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-20PARTY_LENGTH; MON_NAME; sgb_border.binRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-02Consistent predef function namesxCrystal
2018-01-02Clean up XXX comments for unused contentxCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-15Move predef/ files into engine/Remy Oukaour
Get rid of single-file engine/ subdirectories Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2016-05-11Name all printer functionspikalaxalt
2016-05-10Name all functions in event/pikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-15MenuPikalaxALT
2015-11-28Renaming sections, further dissolving main.asmPikalaxALT
2015-11-23trade animationPikalaxALT
2015-11-19main.asm is now under 30k linesPikalaxALT