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radio.asm
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Author
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-20
PARTY_LENGTH; MON_NAME; sgb_border.bin
Remy Oukaour
2018-01-18
More charmap and home/text.asm documentation for JP chars
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-10
Use maskbits more, and clarify its usage
Remy Oukaour
2018-01-10
Move radio channel data into data/
Remy Oukaour
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-14
Reorganize macros
Remy Oukaour
2017-12-11
Add constants for time-of-day boundaries
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-06-09
Replace ‘jp [hl]’ with ‘jp hl’
Ben10do
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-01-07
Improve text labels, trim address comments.
IIMarckus
2016-01-06
Text labels for Places and People.
IIMarckus
2015-12-18
Events and some WRAM cleanup
PikalaxALT
2015-11-10
enum macros/move_anim.asm, resolve battle/anims.asm function labels
PikalaxALT
2015-11-09
Cleaning up static HRAM labels; movement stuff, route 38 trainers
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-10
Annotation of PrintNum arguments in bc, and radio functions
PikalaxALT
2015-10-09
More radio labels
PikalaxALT
2015-07-25
Macro update, roam mon annotations
PikalaxALT
2015-07-23
Wild Pokemon functions and data
PikalaxALT
2015-07-22
Various annotations
PikalaxALT
2015-07-21
Move radio code to its own file
PikalaxALT