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path: root/engine/scripting.asm
AgeCommit message (Expand)Author
2018-03-13Organize the engine/ directorymid-kid
2018-02-25* loadmenuheader -> loadmenu (ead103d)Rangi
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-02Script commands don't have underscoresRangi
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...Rangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-22wStatusFlags/2 bit constantsRangi
2018-01-22More engine flag constantsRangi
2018-01-22wUnlockedUnowns engine flag constantsRangi
2018-01-16"CryHeader" → "Cry"; "Cry" → "MonCry"Remy Oukaour
2018-01-16map_header → map_def; map_header_2 → map_dataRemy Oukaour
2018-01-16Avoid "+- 1" at every maskbitsRemy Oukaour
2018-01-16Remove Predef_ prefix from routines listed in PredefPointersRemy Oukaour
2018-01-14Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...Remy Oukaour
2018-01-12Use more constants in scriptsRemy Oukaour
2018-01-11Use maskbits some moreRemy Oukaour
2018-01-09Do a little cleanup towards issue #465Remy Oukaour
2018-01-09Remove old Python class names from script command param doc commentsRemy Oukaour
2018-01-09Eliminate version.asm (resolves #464)Remy Oukaour
2018-01-02No more mobile EQUS ret (replace with Stubbed_ + ret)xCrystal
2018-01-02Consistent predef function namesxCrystal
2018-01-02More unreferenced labels cleanupxCrystal
2018-01-02Clean up XXX comments for unused contentxCrystal
2017-12-28Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)Remy Oukaour
2017-12-28Prefix engine_flags wram addresses with wxCrystal
2017-12-26Use "battle_anims" and "sprite_anims" for clarity, not just "anims"Remy Oukaour
2017-12-24Renaming: (fix #412)Remy Oukaour
2017-12-24callba/callab → farcall/callfarRemy Oukaour
2017-12-12Identify more sprite-related constantsRemy Oukaour
2017-12-09More WRAM cleanupRemy Oukaour
2017-12-09Further WRAM organizationRemy Oukaour
2017-12-09Document constants with comments, actual names, and more thorough usageRemy Oukaour
2017-10-29Define GetWarpSFXpfero
2017-02-22Strip address comments.IIMarckus
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-05-14Unify step_sleep macropikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-04-10Local labels starting with lowercase letters are no longer decorated with a t...pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-01-12More WRAM tidyingPikalaxALT
2016-01-06Mr Pokemons HousePikalaxALT
2016-01-05maptrigger macroPikalaxALT
2016-01-04more gfx-related labelsPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-26Move effects; no more reloadmapmusic, returnafterbattlePikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT