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Author
2018-03-13
Organize the engine/ directory
mid-kid
2018-02-25
* loadmenuheader -> loadmenu (ead103d)
Rangi
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-02-02
spriteface → objectface, consistent with the other script commands
Rangi
2018-02-02
Script commands don't have underscores
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Prefix wram labels with w, part 1.
luckytyphlosion
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #...
Rangi
2018-01-23
wGameTimerPause bit flag constants
Rangi
2018-01-22
wStatusFlags/2 bit constants
Rangi
2018-01-22
More engine flag constants
Rangi
2018-01-22
wUnlockedUnowns engine flag constants
Rangi
2018-01-16
"CryHeader" → "Cry"; "Cry" → "MonCry"
Remy Oukaour
2018-01-16
map_header → map_def; map_header_2 → map_data
Remy Oukaour
2018-01-16
Avoid "+- 1" at every maskbits
Remy Oukaour
2018-01-16
Remove Predef_ prefix from routines listed in PredefPointers
Remy Oukaour
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-12
Use more constants in scripts
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-09
Do a little cleanup towards issue #465
Remy Oukaour
2018-01-09
Remove old Python class names from script command param doc comments
Remy Oukaour
2018-01-09
Eliminate version.asm (resolves #464)
Remy Oukaour
2018-01-02
No more mobile EQUS ret (replace with Stubbed_ + ret)
xCrystal
2018-01-02
Consistent predef function names
xCrystal
2018-01-02
More unreferenced labels cleanup
xCrystal
2018-01-02
Clean up XXX comments for unused content
xCrystal
2017-12-28
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
Remy Oukaour
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-26
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
Remy Oukaour
2017-12-24
Renaming: (fix #412)
Remy Oukaour
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-12-12
Identify more sprite-related constants
Remy Oukaour
2017-12-09
More WRAM cleanup
Remy Oukaour
2017-12-09
Further WRAM organization
Remy Oukaour
2017-12-09
Document constants with comments, actual names, and more thorough usage
Remy Oukaour
2017-10-29
Define GetWarpSFX
pfero
2017-02-22
Strip address comments.
IIMarckus
2017-01-16
Labels for Trainer Rankings stat tracking functions
hatschky
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a t...
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-01-12
More WRAM tidying
PikalaxALT
2016-01-06
Mr Pokemons House
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2016-01-04
more gfx-related labels
PikalaxALT
2015-12-26
jumptable macro repurposed
PikalaxALT
2015-12-26
Move effects; no more reloadmapmusic, returnafterbattle
PikalaxALT
2015-12-24
writebackup --> closewindow; game corner prize vendors; others
PikalaxALT
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