Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-09 | Some work on battle animations | PikalaxALT | |
2015-11-08 | More battle core labels | PikalaxALT | |
2015-11-05 | PLAYEREVENT_ | PikalaxALT | |
2015-11-05 | Various labels | PikalaxALT | |
2015-11-04 | give/takeitem *, 1: the 1 is optional | PikalaxALT | |
2015-11-04 | Mon submenu, engine/menu.asm | PikalaxALT | |
2015-11-03 | Battle Tower trainer text | PikalaxALT | |
2015-11-03 | Battle Tower | PikalaxALT | |
2015-11-02 | Fix NorthMapObjectIndexBuffer etc | PikalaxALT | |
2015-11-02 | object_struct | PikalaxALT | |
2015-11-01 | Prepare to merge | PikalaxALT | |
2015-11-01 | Buena local labels | PikalaxALT | |
2015-10-31 | SPRITEMOVEDATA | PikalaxALT | |
2015-10-29 | No more -bash000; engine/movement.asm, SPRITEMOVEFN | PikalaxALT | |
2015-10-24 | Address comments on PR 322 | PikalaxALT | |
2015-10-24 | About time I got to these functions | PikalaxALT | |
2015-10-19 | So very jumb | PikalaxALT | |
2015-10-17 | Add commented numbers to map/group constants | PikalaxALT | |
2015-10-17 | Battle intro animation function | PikalaxALT | |
2015-10-10 | Annotation of PrintNum arguments in bc, and radio functions | PikalaxALT | |
2015-10-07 | Labeling of AI item and wild encounter functions | PikalaxALT | |
2015-10-07 | More labels, including fns responsible for partymon generation | PikalaxALT | |
2015-07-25 | Merge yenatch:map-objects | PikalaxALT | |
2015-07-23 | Wild Pokemon functions and data | PikalaxALT | |
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly | |||
2015-07-22 | Various annotations | PikalaxALT | |
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these. | |||
2015-07-21 | Add constants for common map object ids. | yenatch | |
2015-07-20 | Reverted ld_hl_pointer macro | PikalaxALT | |
2015-07-20 | Fix unnecessary white space and retire add_n_times | PikalaxALT | |
2015-07-20 | More label updates, moved predefs to new file | PikalaxALT | |
Also named most of the engine and event flag constants. | |||
2015-07-18 | Trainer data structure and field move functions | PikalaxALT | |
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted. | |||
2015-07-18 | Updated signpost items and person_event flags | PikalaxALT | |
2015-07-17 | More annotations and interpretations of functions and scripts | PikalaxALT | |
2015-07-15 | More enumeration of constants, more annotations of scripts. | PikalaxALT | |
2015-06-23 | Remove trailing newlines. | IIMarckus | |
2015-05-18 | Merge remote-tracking branch 'kanzure/master' | yenatch | |
2015-05-18 | Use more constants in the event scripting engine. | yenatch | |
2015-05-18 | Fix a static address. | IIMarckus | |
2015-02-10 | Blind wram labels part 3. | yenatch | |
2015-01-20 | Stop using the preprocessor. | yenatch | |
2014-12-29 | Recombine the event engine objects. | yenatch | |
They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom. They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless. | |||
2014-09-30 | Miscellaneous formatting cleanup. | yenatch | |
2014-07-22 | Fix "name" event command parameter comments. | yenatch | |
2014-07-22 | Reflect the extra loadwilddata argument in its function comment. | yenatch | |
2014-07-19 | Name the script special function and clean up a couple specials. | yenatch | |
2014-07-18 | Name cry functions in home.asm. | yenatch | |
2014-06-17 | Contest battle type and comment the battle menu. | yenatch | |
2014-06-16 | Use a predef macro that takes labels instead of juggling constants. | yenatch | |
Besides making predefs convenient, naming a predef no longer requires adding or renaming a predef constant. This also lets predefs be rearranged at will. | |||
2014-06-12 | Consolidate monster structs in wram and sram. | yenatch | |
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. | |||
2014-05-21 | Comment music functions in home.asm. | yenatch | |
2014-04-12 | Replace static bank 0 calls in the event scripting engine. | yenatch | |