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authoryenatch <yenatch@gmail.com>2014-12-29 08:08:03 -0800
committeryenatch <yenatch@gmail.com>2014-12-29 08:08:03 -0800
commit1a2784d4142572487fdf10a44aa4752de287e89f (patch)
tree0aa7999c3526c1d856289eecb34426788b698f10 /engine/scripting.asm
parent346844a61328943cd5fffb0a6b7934b97a4fc0cb (diff)
Recombine the event engine objects.
They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom. They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless.
Diffstat (limited to 'engine/scripting.asm')
-rw-r--r--engine/scripting.asm6
1 files changed, 0 insertions, 6 deletions
diff --git a/engine/scripting.asm b/engine/scripting.asm
index f08508901..2b334a54f 100644
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -1,11 +1,6 @@
-INCLUDE "includes.asm"
-
; Event scripting commands.
-SECTION "Event Scripting", ROMX, BANK[EVENTS]
-
-
Function96c56:: ; 96c56
push af
ld a, 1
@@ -14,7 +9,6 @@ Function96c56:: ; 96c56
ret
; 96c5e
-
ScriptEvents:: ; 96c5e
call StartScript
.loop