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path: root/engine/startmenu.asm
AgeCommit message (Expand)Author
2017-01-16Labels for Trainer Rankings stat tracking functionshatschky
2016-06-07Fix indentation in many placespikalaxalt
2016-06-06Remaining layout constantspikalaxalt
2016-05-15SPRITE_ANIM_FRAME_IDX constantspikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-08All functions in main.asm have non-generic namespikalaxalt
2016-05-04HDMA transfer functionspikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ...pikalaxalt
2016-03-01Battle animation annotationsPikalaxALT
2016-01-10PokegearPikalaxALT
2016-01-06Map callback constantsPikalaxALT
2015-12-26jumptable macro repurposedPikalaxALT
2015-12-24writebackup --> closewindow; game corner prize vendors; othersPikalaxALT
2015-12-23Battle Anim Object struct constantsPikalaxALT
2015-12-19More work on slots; WRAM cleanup, Move DeleterPikalaxALT
2015-12-18Events and some WRAM cleanupPikalaxALT
2015-12-17More menu stuffPikalaxALT
2015-12-15MenuPikalaxALT
2015-12-14map setup and warpsPikalaxALT
2015-12-13Pack; buy, sell, tossPikalaxALT
2015-12-13PackPikalaxALT
2015-12-09underground switches, town mapPikalaxALT
2015-12-04More work on animationsPikalaxALT
2015-12-01Break up engine/sprites.asm; address yenatch's commentsPikalaxALT
2015-11-25Rename several script commandsPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-19main.asm is now under 30k linesPikalaxALT
2015-11-18CmdQueuesPikalaxALT
2015-11-18items/item_effects.asm; engine/evolution.asmPikalaxALT
2015-11-18Update mail struct labelsPikalaxALT
2015-11-18engine/compose_mail.asm; ldpixelPikalaxALT
2015-11-17Here's the mail it never failsPikalaxALT
2015-11-16engine/pokegear.asmPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-11-11Further split bank 4PikalaxALT