Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-30 | Add more comments to tileset palette animation functions | Rangi | |
2021-03-24 | Sync some files with pokegold | Rangi | |
2021-03-23 | Consistent comments in the tileset animation engine | Rangi | |
2021-02-05 | Identify some more labels | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-06 | Update battle anim bg function comments, and identify more unnamed labels | Rangi | |
2020-08-11 | Identify some time-related data | Rangi | |
2020-06-17 | Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with ↵ | Rangi | |
pokegold To do: engine/{menus, movie, overworld, pokemon} | |||
2019-11-03 | Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE | Rangi | |
2019-01-24 | Keep "paragraphs" of related code together | Rangi | |
2018-08-25 | Use labels instead of constants for HRAM | Rangi | |
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld | |||
2018-07-05 | TileAnimationPalette → AnimateWaterPalette | Rangi | |
2018-06-24 | Fix triple newlines left over from removing address comments | Rangi | |
2018-06-25 | Remove even more address comments | mid-kid | |
That should be all of them this time | |||
2018-06-24 | Remove all address comments | mid-kid | |
2018-03-25 | Organize the engine/ directory, take 3 | mid-kid | |
Renamed `title` to `movies`. Moved some functions from `engine/routines/` to their fitting directories, and cleaned up the base `engine/` directory. Moved `engine/pokemon/tmhm.asm` back to `engine/items/`. Made a new subdirectory: * engine/tilesets: Contains all map-related graphics routines. |