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time.asm
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Author
2018-03-13
Organize the engine/ directory
mid-kid
2018-02-03
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
Rename some routines to avoid conflicts when removing "Special_" prefixes
Rangi
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-22
Add daily+weekly bit flags (close issue #429)
Rangi
2018-01-14
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ...
Remy Oukaour
2018-01-11
Use maskbits some more
Remy Oukaour
2018-01-02
Clean up XXX comments for unused content
xCrystal
2017-12-28
Prefix engine_flags wram addresses with w
xCrystal
2017-12-24
callba/callab → farcall/callfar
Remy Oukaour
2017-05-28
Fix no newline at eof in engine/time.asm
yenatch
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-03-08
More annotations of HP bar animations, including an oversight by GameFreak re...
pikalaxalt
2016-03-01
Battle animation annotations
PikalaxALT
2016-01-10
Pokegear
PikalaxALT
2016-01-05
maptrigger macro
PikalaxALT
2015-12-01
More animations including cutting grass
PikalaxALT
2015-10-24
About time I got to these functions
PikalaxALT
2015-10-16
Split up bank 2; other relabelings
PikalaxALT
2015-10-10
Annotation of PrintNum arguments in bc, and radio functions
PikalaxALT
2015-10-04
soft reset
PikalaxALT
2015-10-02
Moved time-related functions in bank 4 to engine/time.asm
PikalaxALT
2013-09-07
move common asm from engine/ to common/
yenatch
2013-08-29
move time-related asm from main.asm into engine/time.asm
yenatch