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AgeCommit message (Collapse)Author
2018-01-10Resolve #461Remy Oukaour
2018-01-09Move data/palettes/ .pal files into gfx/Remy Oukaour
2018-01-09Binary tilemapsRemy Oukaour
2018-01-09Do a little cleanup towards issue #465Remy Oukaour
2018-01-01Rename Pals labels in WRAM bank 5xCrystal
2017-12-30Merge pull request #450 from roukaour/masteryenatch
Constants for TextBoxFlags
2017-12-29bgrows → * BG_MAP_WIDTHRemy Oukaour
No dims macro
2017-12-29LY_BLANK and rLCDC constantsxCrystal
2017-12-28Lowercase v for VRAM addressesxCrystal
2017-12-27Use constantRemy Oukaour
2017-12-15Add more palettes to data/palettes/Remy Oukaour
2017-12-10Use correct WRAM labels for intro/title scenesRemy Oukaour
Remove outdated WRAM alias comments
2017-06-21pngs in gfx/titleyenatch
2016-06-13hLCDCPointer and InitListpikalaxalt
2016-05-10Labeled every function in ROM0 that's referenced in the sourcepikalaxalt
2016-05-04More splitting of main.asm; remove unneeded rept 2pikalaxalt
2016-04-10Local labels starting with capital letters are now decorated with a trailing ↵pikalaxalt
colon; remove trailing whitespace; globally correct line endings to UNIX style
2015-12-26jumptable macro repurposedPikalaxALT
2015-11-20Annotate battle tower text bugPikalaxALT
2015-11-20bgcoordPikalaxALT
2015-11-12Map header labels, tileset constantsPikalaxALT
2015-11-11More splits; map setup labelsPikalaxALT
2015-10-24Address comments on PR 322PikalaxALT
2015-10-21Plus 4 on person events; feeble attempt to annotate color functionsPikalaxALT
2015-10-19So very jumbPikalaxALT
2015-10-14Replaced "ldtile" and "dwtile" with the "tile" equs macroPikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-06-23Remove trailing newlines.IIMarckus
2015-02-10Blindly use wram labels for everything except mobile, part 2.yenatch
2014-06-04Use {hl,de,bc}coord macros wherever possible.yenatch
2014-04-09Fix a title screen label that accidentally made its way into bank 1.yenatch
Somehow, a title screen (bank 0x43) function had its label put in bank 1. This caused changes to either bank to break the compiled rom. fixes 61a3d145
2014-04-02Image extensions in gfx/{intro,title}.yenatch
2014-03-04Compressed title screen graphics are padded too.yenatch
2013-10-08rename 'StartSFX' to 'PlaySFX'yenatch
2013-09-15split title screen functions into engine/title.asmyenatch