| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-12-15 | Move predef/ files into engine/ | Remy Oukaour | |
| Get rid of single-file engine/ subdirectories Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too) | |||
| 2017-12-12 | Identify more sprite-related constants | Remy Oukaour | |
| Start more documentation | |||
| 2017-12-09 | More WRAM organization | Remy Oukaour | |
| 2017-12-09 | Document constants with comments, actual names, and more thorough usage | Remy Oukaour | |
| 2017-06-09 | Replace ‘jp [hl]’ with ‘jp hl’ | Ben10do | |
| The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds. This fix silences these deprecation warnings. | |||
| 2016-05-14 | EZChat cursor object | pikalaxalt | |
| 2016-05-13 | Refine labels in engine/trade/animation.asm | pikalaxalt | |
| 2016-05-13 | Name all link trade animation related functions | pikalaxalt | |
| 2016-05-04 | More splitting of main.asm; remove unneeded rept 2 | pikalaxalt | |
| 2016-04-10 | Local labels starting with capital letters are now decorated with a trailing ↵ | pikalaxalt | |
| colon; remove trailing whitespace; globally correct line endings to UNIX style | |||
| 2016-03-01 | Battle animation annotations | PikalaxALT | |
| 2016-01-12 | More WRAM tidying | PikalaxALT | |
| 2016-01-09 | Split base stats | PikalaxALT | |
| 2015-12-17 | Mobile trade animations, pokepic animations | PikalaxALT | |
| 2015-12-09 | underground switches, town map | PikalaxALT | |
| 2015-12-01 | Break up engine/sprites.asm; address yenatch's comments | PikalaxALT | |
| 2015-11-28 | Renaming sections, further dissolving main.asm | PikalaxALT | |
| 2015-11-23 | more trade animation labels | PikalaxALT | |
| 2015-11-23 | trade animation | PikalaxALT | |
