Age | Commit message (Collapse) | Author |
|
|
|
Constants for TextBoxFlags
|
|
|
|
No dims macro
|
|
|
|
|
|
|
|
|
|
|
|
|
|
# Conflicts:
# macros/scripts/maps.asm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Correct comment in constants/pokemon_constants.asm
|
|
|
|
|
|
|
|
|
|
engine/battle_tower.asm fits better in events/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$100` or `X >> 8` and `X & $ff`
|
|
|
|
|
|
|
|
|
|
graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
|
|
|