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Author
2020-08-27
Use hex for tile IDs in engine/movie/splash.asm
mid-kid
2020-08-27
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
mid-kid
2020-08-27
Small changes to better match pokegold
mid-kid
2020-08-27
Fix some constants surrounding sprite animations
mid-kid
2020-08-27
Document splash screen animation
mid-kid
2020-08-27
Split engine/movie/intro.asm into itself and splash.asm
mid-kid
2020-08-27
Move all splash screen files to gfx/splash
mid-kid
2020-08-19
Document weird code involving link trades of mew and celebi
mid-kid
2020-08-18
Merge pull request #756 from mid-kid/master
Rangi
2020-08-18
Add wTitleScreenSelectedOption constants
mid-kid
2020-08-13
Consistent constants for radio data table sizes (could still be better)
Rangi
2020-08-12
Factor out gfx/pack/pack_menu.tilemap
Rangi
2020-08-11
Identify some time-related data
Rangi
2020-08-05
Remove a verifiably false comment
mid-kid
2020-08-05
`d` is the multiplier for Sprites_Sine
mid-kid
2020-08-05
Use TRUE for hCGBPalUpdate
mid-kid
2020-08-05
Document wTitleScreenSelectedOption variable
mid-kid
2020-08-03
Label some mobile battle screen functions
mid-kid
2020-08-03
Minor title screen fixes
mid-kid
2020-08-03
Better label 2D menu data
mid-kid
2020-08-03
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
mid-kid
2020-08-03
Identify constant in NamingScreen_IsTargetBox
Rangi
2020-07-25
Correct constants in DoNPCTrade
Rangi
2020-07-24
Use def_* macros for automatic map event counts
Rangi
2020-07-22
Move EngineFlags and SpecialsPointers into data/engine/
Rangi
2020-07-22
Revert "Factor out tables into data/overworld/"
Rangi
2020-07-22
Factor out tables into data/overworld/
Rangi
2020-07-22
Treat map setup commands like trade script commands
Rangi
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
2020-07-21
Define JOHTO_FLYPOINT like KANTO_FLYPOINT
Rangi
2020-07-21
Define NUM_FLYPOINTS
Rangi
2020-07-21
" " → $7f
Rangi
2020-07-17
Port pokered's more local system for trade animation scripts
Rangi
2020-07-17
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
Rangi
2020-07-17
return → endcallback, reloadandreturn → reloadend
Rangi
2020-07-13
Define map setup commands as macros like other script commands
Rangi
2020-07-13
Disassemble the final English debug ROM
Rangi
2020-07-10
Use const_skip and const_next macros for brevity
Rangi
2020-07-08
Eliminate enum: use const instead, with case-by-case parallel const implement...
Rangi
2020-07-06
add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constan...
Rangi
2020-07-06
Define SERIAL_PREAMBLE_LENGTH
Rangi
2020-07-05
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Rangi
2020-07-04
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
Rangi
2020-07-01
Identify more labels, and use the jumptable macro when possible
Rangi
2020-06-29
Identify more labels and constants
Rangi
2020-06-29
Identify more unnamed labels
Rangi
2020-06-28
Reformat gfx/trade/game_boy.png and fix tools/gfx --preserve
Rangi
2020-06-22
Identify some more labels
Rangi
2020-06-21
Sync PokeFluteTerminator with pokegold
Rangi
2020-06-21
Comment more ROM labels as unreferenced
Rangi
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