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AgeCommit message (Expand)Author
2019-01-07Document bugfix: ScriptCall can overflow wScriptStack and crashRangi
2019-01-06Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleSt...Rangi
2019-01-05Document a bugfix: 1/256 failure rate for 100% effect chanceRangi
2019-01-03MON_NAME_LENGTH -> NAME_LENGTHRangi
2019-01-02Clean up some Odd Egg and Battle Tower code and dataRangi
2018-12-31*PhoneScript1 -> *PhoneCalleeScript, and *PhoneScript2 -> *PhoneCallerScriptRangi
2018-12-31Use battle menu flagsRangi
2018-12-30Split generic phone caller+callee text into individual NPCsRangi
2018-12-30Distinguish "caller" and "called" phone scripts+text (NPCs call you automatic...Rangi
2018-12-30Split engine/phone/phone_scripts.asm and phone_gossip.asm into individual filesRangi
2018-12-26Fix comments around BANK() statementsmid-kid
2018-12-23Define RANDY_OT_IDRangi
2018-12-23Fix issue #581 (random stuff ax6 noticed)Rangi
2018-12-09Formatting and commentsRangi
2018-12-09Merge pull request #578 from mid-kid/masterRangi
2018-11-25Rename "feet and head follow" commandsmid-kid
2018-11-23CalcStats -> CalcBattleStatsmid-kid
2018-11-22Identified another user of wBattleAnimTempmid-kid
2018-11-21Define ANIM_GFX for PLAYER and ENEMYmid-kid
2018-11-21Move BattleSideCopy to transform.asmmid-kid
2018-11-18Resolve issue #575: Rename text commandsRangi
2018-11-11Merge pull request #573 from mid-kid/masterRangi
2018-11-10Finish new connection macromid-kid
2018-11-05CorrectNickErrors fixes control characters, not text commandsmid-kid
2018-11-05text_jump → text_farmid-kid
2018-11-05Add colons to some function labelsmid-kid
2018-10-21Identify BATTLEACTION_D and _E (thanks, ax6)Rangi
2018-10-11Rename CheckTrainerBattlemid-kid
2018-09-22PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OBRangi
2018-09-22Naming screen constantsRangi
2018-09-16Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-09-16Identify some Spaceworld beta contentRangi
2018-09-16This isn't actually PAL_BG_ROOFmid-kid
2018-09-16wMonStatusFlags -> wDebugFlagsmid-kid
2018-09-16Fix use of in LoadMansionPalettemid-kid
2018-09-09Use existing bigdw macroRangi
2018-09-09Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphicRangi
2018-09-09wCursorCurTile -> wCursorCurrentTileRangi
2018-09-09wPreviousLandmark → wPrevLandmarkRangi
2018-09-09hMultiplicand is four bytes internally, but the high byte is always 0 since a...Rangi
2018-09-09Curr -> CurRangi
2018-08-26; fallthroughRangi
2018-08-26spaces->tab, and remove redundant commentRangi
2018-08-26hQuotient is a four-byte buffer (fixes #558)Rangi
2018-08-26Explain wCreditsBlankFrame2bppRangi
2018-08-26wCreditsFaux2bpp -> wCreditsBlankFrame2bpp, with the right buffer sizeRangi
2018-08-25_Divide results go in hQuotient and hRemainder, not in hDividend and hDivisorRangi
2018-08-25Use rgbasm's GameBoy graphics literal for initializing wCreditsFaux2bppRangi
2018-08-25Reorganize math-related HRAM union (ffb3)Rangi
2018-08-25These are signed offsets, not addresses (thanks, PikalaxALT)Rangi