Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-05 | No redundant item effect labels | Rangi | |
2018-02-04 | Fix more w-izing edge cases. | luckytyphlosion | |
2018-02-04 | Consistent "X percent [+/- Y]" order | Rangi | |
2018-02-04 | Sync code with wiki | Rangi | |
2018-02-04 | Keep specials files together | Rangi | |
2018-02-04 | "chances" → "probabilities", since other files use that term and "changes" ↵ | Rangi | |
exists right next to it | |||
2018-02-03 | Merge branch 'master' of github.com:pret/pokecrystal | surskitty | |
2018-02-03 | Macro factors out sine code, just like sine data, since it's used 5 times | Rangi | |
2018-02-03 | Keep documentation in sync with new WRAM labels | Rangi | |
2018-02-03 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm | |||
2018-02-03 | map → map_id; map_def → map; map_data → map_attributes | Rangi | |
2018-02-02 | use "x + -1" not "x +- 1" | Rangi | |
(TODO: use "x - 1" once rgbds allows it) | |||
2018-02-02 | sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵ | Rangi | |
incorrect comment) | |||
2018-02-02 | spriteface → objectface, consistent with the other script commands | Rangi | |
2018-02-02 | Remove checkmorn/checkday/checknite macros | Rangi | |
2018-02-02 | Script commands don't have underscores | Rangi | |
2018-02-02 | Fix confusing label | Rangi | |
2018-02-02 | Converting what I can to locals. | surskitty | |
2018-02-01 | SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene ↵ | Rangi | |
pattern) | |||
2018-02-01 | Meaningful scene constant names | Rangi | |
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event) | |||
2018-01-31 | Add scene ID constants (TODO: meaningful names) | Rangi | |
2018-01-31 | NPC trade constants don't all just start with TRADE_ | Rangi | |
2018-01-31 | Official egg group names | Rangi | |
2018-01-31 | const_def N | Rangi | |
2018-01-31 | Correct engine flag constants | Rangi | |
2018-01-30 | Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ↵ | Rangi | |
is not) | |||
2018-01-30 | Comment values of special pointers, same as predefs | Rangi | |
2018-01-30 | wSpritesEnd -> wVirtualOAMEnd. | luckytyphlosion | |
2018-01-30 | Fix wVirtualOAM labels, part 2. | luckytyphlosion | |
2018-01-30 | Fix wVirtualOAM labels, part 1. | luckytyphlosion | |
2018-01-30 | Fix comment/style issues caused from w-izing. | luckytyphlosion | |
2018-01-28 | Badge type boosts make sense in data/types/ | Rangi | |
2018-01-26 | use PAL_COLOR_SIZE | Rangi | |
2018-01-26 | Sync documentation with code | Rangi | |
2018-01-26 | Define more bit flag constants | Rangi | |
2018-01-26 | Move-unique effect commands consistently go in engine/battle/move_effects/ | Rangi | |
2018-01-26 | Move power data belongs in data/moves/ | Rangi | |
2018-01-25 | Move event data to data/events/ | Rangi | |
2018-01-25 | More battle data in data/battle/ | Rangi | |
2018-01-25 | Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵ | Rangi | |
they're more discoverable. | |||
2018-01-24 | Remove "UnusedSpecial_" prefixes too | Rangi | |
2018-01-24 | Remove Special_ prefix from special routines (close #478) | Rangi | |
2018-01-24 | Rename some routines to avoid conflicts when removing "Special_" prefixes | Rangi | |
2018-01-24 | EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) | Rangi | |
2018-01-23 | Prefix wram labels with w, part 2. | luckytyphlosion | |
2018-01-23 | Replace Stack with wStack. | luckytyphlosion | |
2018-01-23 | Prefix wram labels with w, part 1. | luckytyphlosion | |
Handle edge cases first. | |||
2018-01-23 | wMenuData3 → w2DMenuData | Rangi | |
2018-01-23 | MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵ | Rangi | |
#440) | |||
2018-01-23 | wGameTimerPause bit flag constants | Rangi | |